Rearrange code and cleanup
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45
include/editor/decl.h
Normal file
45
include/editor/decl.h
Normal file
@@ -0,0 +1,45 @@
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#ifndef EDITOR_DECL_H
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#define EDITOR_DECL_H
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#include "utils/utils.h"
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struct Fold {
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uint32_t start;
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uint32_t end;
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bool contains(uint32_t line) const { return line >= start && line <= end; }
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bool operator<(const Fold &other) const { return start < other.start; }
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};
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struct Span {
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uint32_t start;
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uint32_t end;
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Highlight *hl;
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bool operator<(const Span &other) const { return start < other.start; }
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};
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struct VWarn {
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uint32_t line;
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std::string text;
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std::string text_full;
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std::string source;
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std::string code;
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std::vector<std::string> see_also;
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int8_t type;
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uint32_t start;
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uint32_t end{UINT32_MAX};
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bool operator<(const VWarn &other) const { return line < other.line; }
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};
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struct VAI {
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Coord pos;
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char *text;
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uint32_t len;
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uint32_t lines; // number of \n in text for speed .. the ai part will not
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// line wrap but multiline ones need to have its own lines
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// after the first one
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};
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#endif
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