103 lines
2.0 KiB
C++
103 lines
2.0 KiB
C++
#ifndef UI_H
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#define UI_H
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#include "pch.h"
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#include "utils/utils.h"
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#define KEY_CHAR 0
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#define KEY_SPECIAL 1
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#define KEY_MOUSE 2
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#define KEY_PASTE 3
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#define KEY_NONE 4
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#define KEY_UP 0
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#define KEY_DOWN 1
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#define KEY_LEFT 2
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#define KEY_RIGHT 3
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#define KEY_DELETE 4
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#define KEY_ESC '\x1b'
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#define PRESS 0
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#define RELEASE 1
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#define DRAG 2
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#define SCROLL 3
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#define LEFT_BTN 0
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#define MIDDLE_BTN 1
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#define RIGHT_BTN 2
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#define SCROLL_BTN 3
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#define NONE_BTN 4
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#define SCROLL_UP 0
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#define SCROLL_DOWN 1
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#define SCROLL_LEFT 2
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#define SCROLL_RIGHT 3
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#define ALT 1
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#define CNTRL 2
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#define CNTRL_ALT 3
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#define SHIFT 4
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#define DEFAULT 0
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#define BLOCK 2
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#define UNDERLINE 4
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#define CURSOR 6
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enum CellFlags : uint8_t {
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CF_NONE = 0,
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CF_ITALIC = 1 << 0,
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CF_BOLD = 1 << 1,
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CF_UNDERLINE = 1 << 2,
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CF_STRIKETHROUGH = 1 << 3
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};
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struct ScreenCell {
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std::string utf8 = std::string("");
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uint8_t width = 1;
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uint32_t fg = 0;
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uint32_t bg = 0;
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uint8_t flags = CF_NONE;
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uint32_t ul_color = 0;
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};
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struct KeyEvent {
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uint8_t key_type;
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char *c;
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uint32_t len;
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uint8_t special_key;
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uint8_t special_modifier;
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uint8_t mouse_x;
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uint8_t mouse_y;
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uint8_t mouse_button;
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uint8_t mouse_state;
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uint8_t mouse_direction;
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uint8_t mouse_modifier;
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};
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extern uint32_t rows, cols;
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extern std::vector<ScreenCell> screen;
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extern std::vector<ScreenCell> old_screen;
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extern std::mutex screen_mutex;
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Coord start_screen();
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void end_screen();
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void update(uint32_t row, uint32_t col, std::string utf8, uint32_t fg,
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uint32_t bg, uint8_t flags);
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void update(uint32_t row, uint32_t col, const char *utf8, uint32_t fg,
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uint32_t bg, uint8_t flags);
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void update(uint32_t row, uint32_t col, std::string utf8, uint32_t fg,
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uint32_t bg, uint8_t flags, uint32_t ul_color);
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void update(uint32_t row, uint32_t col, const char *utf8, uint32_t fg,
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uint32_t bg, uint8_t flags, uint32_t ul_color);
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void set_cursor(int row, int col, int type, bool show_cursor_param);
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void render();
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Coord get_size();
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KeyEvent read_key();
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#endif
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