Files
crib/src/editor/adjustment.cc

194 lines
6.1 KiB
C++

#include "editor/editor.h"
void Editor::ensure_cursor() {
if (this->cursor < this->scroll) {
this->cursor.row = this->scroll.row;
this->cursor.col = this->scroll.col;
this->cursor_preffered = UINT32_MAX;
return;
}
uint32_t numlen =
EXTRA_META + static_cast<int>(std::log10(this->root->line_count + 1));
uint32_t render_width = this->size.col - numlen;
uint32_t visual_rows = 0;
uint32_t line_index = this->scroll.row;
bool first_visual_line = true;
LineIterator *it = begin_l_iter(this->root, line_index);
if (!it)
return;
Coord last_visible = this->scroll;
while (true) {
if (visual_rows >= this->size.row)
break;
uint32_t line_len;
char *line = next_line(it, &line_len);
if (!line)
break;
if (line_len > 0 && line[line_len - 1] == '\n')
line_len--;
uint32_t offset = first_visual_line ? this->scroll.col : 0;
first_visual_line = false;
while (offset < line_len || (line_len == 0 && offset == 0)) {
Coord current = {line_index, offset};
last_visible = current;
visual_rows++;
if (visual_rows >= this->size.row)
break;
uint32_t col = 0;
uint32_t advance = 0;
uint32_t left = line_len - offset;
while (left > 0 && col < render_width) {
uint32_t g =
grapheme_next_character_break_utf8(line + offset + advance, left);
int w = display_width(line + offset + advance, g);
if (col + w > render_width)
break;
advance += g;
left -= g;
col += w;
}
if (line_index == this->cursor.row) {
if (this->cursor.col >= offset &&
this->cursor.col <= offset + advance) {
free(it->buffer);
free(it);
return;
}
}
if (advance == 0)
break;
offset += advance;
if (line_len == 0)
break;
}
line_index++;
}
this->cursor.row = last_visible.row;
this->cursor.col = last_visible.col;
this->cursor_preffered = UINT32_MAX;
free(it->buffer);
free(it);
}
void Editor::ensure_scroll() {
uint32_t numlen =
EXTRA_META + static_cast<int>(std::log10(this->root->line_count + 1));
uint32_t render_width = this->size.col - numlen;
if (this->cursor < this->scroll) {
LineIterator *it = begin_l_iter(this->root, this->cursor.row);
if (!it)
return;
uint32_t len;
char *line = next_line(it, &len);
if (!line) {
free(it->buffer);
free(it);
return;
}
if (len > 0 && line[len - 1] == '\n')
--len;
uint32_t cols = 0;
uint32_t offset = 0;
uint32_t old_offset = 0;
while (offset < len) {
uint32_t inc =
grapheme_next_character_break_utf8(line + offset, len - offset);
int width = display_width(line + offset, inc);
if (cols + width > render_width) {
cols = 0;
if (this->cursor.col > old_offset && this->cursor.col <= offset) {
this->scroll.row = this->cursor.row;
this->scroll.col = old_offset;
free(it->buffer);
free(it);
return;
}
old_offset = offset;
}
cols += width;
offset += inc;
}
free(it->buffer);
free(it);
this->scroll.row = this->cursor.row;
this->scroll.col = (this->cursor.col == 0) ? 0 : old_offset;
} else if (this->cursor.row - this->scroll.row < this->size.row * 2) {
uint32_t line_index = this->scroll.row;
LineIterator *it = begin_l_iter(this->root, line_index);
if (!it)
return;
uint32_t max_visual_lines = this->size.row;
Coord *scroll_queue = (Coord *)malloc(sizeof(Coord) * max_visual_lines);
uint32_t q_head = 0;
uint32_t q_size = 0;
bool first_visual_line = true;
while (true) {
uint32_t line_len;
char *line = next_line(it, &line_len);
if (!line)
break;
if (line_len > 0 && line[line_len - 1] == '\n')
line_len--;
uint32_t current_byte_offset = 0;
if (first_visual_line) {
current_byte_offset += this->scroll.col;
first_visual_line = false;
}
while (current_byte_offset < line_len ||
(line_len == 0 && current_byte_offset == 0)) {
Coord current_coord = {line_index, current_byte_offset};
if (q_size < max_visual_lines) {
scroll_queue[(q_head + q_size) % max_visual_lines] = current_coord;
q_size++;
} else {
scroll_queue[q_head] = current_coord;
q_head = (q_head + 1) % max_visual_lines;
}
uint32_t col = 0;
uint32_t local_render_offset = 0;
uint32_t line_left = line_len - current_byte_offset;
while (line_left > 0 && col < render_width) {
uint32_t cluster_len = grapheme_next_character_break_utf8(
line + current_byte_offset + local_render_offset, line_left);
int width = display_width(
line + current_byte_offset + local_render_offset, cluster_len);
if (col + width > render_width)
break;
local_render_offset += cluster_len;
line_left -= cluster_len;
col += width;
}
if (line_index == this->cursor.row) {
bool cursor_found = false;
if (this->cursor.col >= current_byte_offset &&
this->cursor.col < current_byte_offset + local_render_offset)
cursor_found = true;
else if (this->cursor.col == line_len &&
current_byte_offset + local_render_offset == line_len)
cursor_found = true;
if (cursor_found) {
this->scroll = scroll_queue[q_head];
free(scroll_queue);
free(it->buffer);
free(it);
return;
}
}
current_byte_offset += local_render_offset;
if (line_len == 0)
break;
}
line_index++;
}
free(scroll_queue);
free(it->buffer);
free(it);
} else {
this->scroll.row = (this->cursor.row > this->size.row * 1.5)
? this->cursor.row - this->size.row * 1.5
: 0;
this->scroll.col = 0;
this->ensure_scroll();
}
}