Major changes to api and structure.
- Remove newline caching - limit petal sizes - make public facing api use points only - fix iterators (chunk & line)
This commit is contained in:
@@ -0,0 +1,8 @@
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#pragma once
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#include "pch.h"
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struct Point {
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uint32_t row;
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uint32_t col;
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};
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@@ -12,31 +12,15 @@ struct AppendBuffer : Buffer {
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uint32_t current_offset{0};
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uint32_t t_offset{0};
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using LChunk = uint32_t[CHUNK_SIZE];
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std::vector<LChunk *> newlines;
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LChunk *l_current;
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uint32_t l_offset{0};
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AppendBuffer();
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~AppendBuffer();
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uint32_t key(char c);
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uint32_t append(const char *text, uint32_t length, uint32_t *line_count);
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uint32_t append(const char *text, uint32_t length);
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const char *read(uint32_t pos, uint32_t *out_len);
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uint32_t count_lines(uint32_t pos, uint32_t length);
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uint32_t next_newline(uint32_t pos);
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uint32_t nth_newline(uint32_t pos, uint32_t n);
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private:
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inline uint32_t newline_value_at(uint32_t flat_index);
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inline uint32_t length();
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inline void new_text_chunk();
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inline void new_line_chunk();
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inline uint32_t find_newline(uint32_t target, uint32_t low, uint32_t high);
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inline uint32_t _append(const char *text, uint32_t length);
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};
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@@ -4,8 +4,6 @@
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struct Buffer {
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virtual const char *read(uint32_t pos, uint32_t *out_len) = 0;
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virtual uint32_t count_lines(uint32_t pos, uint32_t length) = 0;
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virtual uint32_t next_newline(uint32_t pos) = 0;
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virtual uint32_t nth_newline(uint32_t pos, uint32_t n) = 0;
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virtual inline uint32_t length() = 0;
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virtual ~Buffer() = default;
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};
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@@ -5,16 +5,13 @@
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struct OriginalBuffer : Buffer {
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char *buf;
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uint32_t length;
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std::vector<uint32_t> newlines;
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uint32_t len;
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// TODO: replace with file io or even lazy loaded file io for large files/logs etc. later.
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OriginalBuffer(char *buf, uint32_t length);
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OriginalBuffer(char *buf, uint32_t len);
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~OriginalBuffer();
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const char *read(uint32_t pos, uint32_t *out_len);
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uint32_t count_lines(uint32_t pos, uint32_t length);
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uint32_t next_newline(uint32_t pos);
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uint32_t nth_newline(uint32_t pos, uint32_t n);
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uint32_t length();
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};
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@@ -8,11 +8,14 @@ struct ChunkIterator {
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std::vector<Shard *> stack;
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Petal *petal = nullptr;
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uint32_t petal_offset = 0;
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uint32_t global_offset;
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ChunkIterator(Shard *r, uint32_t offset = 0);
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ChunkIterator(Shard *r);
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~ChunkIterator();
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void seek(uint32_t offset);
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void seek_offset(uint32_t offset);
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void seek_line(uint32_t offset);
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bool next(const char **data, uint32_t *out_len);
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uint32_t byte_offset();
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};
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@@ -5,16 +5,17 @@
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#include "pch.h"
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struct LineIterator {
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uint32_t offset;
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ChunkIterator it;
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const char *cursor = nullptr;
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uint32_t remaining = 0;
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bool eof = false;
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uint32_t remaining = 0;
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uint32_t line_offset = 0;
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LineIterator(Shard *r, uint32_t start_line);
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~LineIterator();
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~LineIterator() = default;
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bool next(std::string &line);
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uint32_t byte_offset();
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};
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+7
-20
@@ -1,7 +1,9 @@
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#pragma once
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#include "buffer/buffer.h"
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#include "buffer/original.h"
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#include "pch.h"
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#include "utils/utils.h"
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struct Shard {
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enum struct ShardKind : uint8_t {
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@@ -19,17 +21,8 @@ struct Shard {
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Shard(ShardKind kind, uint32_t length, uint32_t lines, uint8_t height)
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: kind(kind), height(height), length(length), lines(lines), refs(1) {};
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virtual ~Shard() = default;
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static void retain(Shard *n) {
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n->refs++;
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}
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static void release(Shard *n) {
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if (!n || --n->refs > 0)
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return;
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delete n;
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}
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static void retain(Shard *n);
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static void release(Shard *n);
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};
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struct Branch : Shard {
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@@ -47,11 +40,6 @@ struct Branch : Shard {
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retain(left);
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retain(right);
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};
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~Branch() {
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release(left);
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release(right);
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}
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};
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struct Petal : Shard {
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@@ -64,12 +52,11 @@ struct Petal : Shard {
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source(source), pos(pos) {};
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};
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Shard *create_shards(Buffer *o);
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std::pair<Shard *, Shard *> split_shard(Shard *n, uint32_t offset);
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Shard *concat_shard(Shard *left, Shard *right);
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Shard *merge(Shard *a, Shard *b);
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Shard *merge_leaves(Shard *a, Shard *b);
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Shard *append_leaf(Shard *root, Shard *leaf);
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uint32_t offset_of(Shard *s, uint32_t line_number, uint32_t col);
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void print_shard(const Shard *shard, int depth = 0);
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Shard *build_balanced(Shard **pieces, uint32_t lo, uint32_t hi);
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+21
-23
@@ -2,46 +2,44 @@
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#include "buffer/append.h"
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#include "buffer/original.h"
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#include "iterators/chunk.h"
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#include "iterators/line.h"
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#include "pch.h"
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#include "search.h"
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#include "shard.h"
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#include "utils/utils.h"
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struct Vase {
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OriginalBuffer original;
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AppendBuffer append;
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/*std::vector<Shard *> undo; // TODO: later
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uint8_t top; // of the undo stack.
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uint8_t max; // for redo when no edits have been done after some undo.*/
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Shard *root;
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Vase(char *data, uint32_t length);
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~Vase();
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uint32_t length();
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std::string to_string();
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static void flatten(Shard *s, std::string &out);
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void type(uint32_t offset, char key);
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void insert(uint32_t offset, const char *data, uint32_t len);
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void erase(uint32_t cursor, int64_t amount);
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Point resolve_column(uint32_t line, uint32_t column);
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// Grapheme clusters or the specail cluster "\r\n'
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void erase_clusters(uint32_t cursor, int64_t amount);
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// moves in clusters from line,col and sets new position to line,col returns false if not enough space to jump.
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bool jump_clusters(uint32_t *line, uint32_t *col, int64_t amount);
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// need to also make helpers for line width.
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LineIterator iterate(uint32_t line);
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void input(Point *point, char key);
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void insert(Point *point, const char *data, uint32_t len);
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void erase(Point *point, int64_t amount);
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bool jump(Point *point, int64_t amount);
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bool clamp(Point *point);
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void regex_search_replace(
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std::string_view pattern,
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uint32_t start_offset, uint32_t end_offset,
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Point start, Point end,
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std::string_view replace, std::string_view options
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);
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private:
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OriginalBuffer original;
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AppendBuffer append;
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Shard *root;
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/*std::vector<Shard *> undo; // TODO: later
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uint16_t top; // of the undo stack.
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uint16_t max; // for redo when no edits have been done after some undo.*/
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uint32_t offset_of(Point point);
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static void flatten(Shard *s, std::string &out);
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};
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