Major changes to api and structure.
- Remove newline caching - limit petal sizes - make public facing api use points only - fix iterators (chunk & line)
This commit is contained in:
+7
-20
@@ -1,7 +1,9 @@
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#pragma once
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#include "buffer/buffer.h"
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#include "buffer/original.h"
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#include "pch.h"
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#include "utils/utils.h"
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struct Shard {
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enum struct ShardKind : uint8_t {
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@@ -19,17 +21,8 @@ struct Shard {
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Shard(ShardKind kind, uint32_t length, uint32_t lines, uint8_t height)
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: kind(kind), height(height), length(length), lines(lines), refs(1) {};
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virtual ~Shard() = default;
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static void retain(Shard *n) {
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n->refs++;
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}
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static void release(Shard *n) {
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if (!n || --n->refs > 0)
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return;
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delete n;
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}
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static void retain(Shard *n);
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static void release(Shard *n);
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};
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struct Branch : Shard {
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@@ -47,11 +40,6 @@ struct Branch : Shard {
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retain(left);
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retain(right);
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};
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~Branch() {
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release(left);
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release(right);
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}
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};
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struct Petal : Shard {
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@@ -64,12 +52,11 @@ struct Petal : Shard {
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source(source), pos(pos) {};
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};
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Shard *create_shards(Buffer *o);
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std::pair<Shard *, Shard *> split_shard(Shard *n, uint32_t offset);
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Shard *concat_shard(Shard *left, Shard *right);
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Shard *merge(Shard *a, Shard *b);
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Shard *merge_leaves(Shard *a, Shard *b);
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Shard *append_leaf(Shard *root, Shard *leaf);
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uint32_t offset_of(Shard *s, uint32_t line_number, uint32_t col);
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void print_shard(const Shard *shard, int depth = 0);
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Shard *build_balanced(Shard **pieces, uint32_t lo, uint32_t hi);
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