Major changes to api and structure.
- Remove newline caching - limit petal sizes - make public facing api use points only - fix iterators (chunk & line)
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+21
-23
@@ -2,46 +2,44 @@
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#include "buffer/append.h"
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#include "buffer/original.h"
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#include "iterators/chunk.h"
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#include "iterators/line.h"
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#include "pch.h"
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#include "search.h"
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#include "shard.h"
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#include "utils/utils.h"
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struct Vase {
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OriginalBuffer original;
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AppendBuffer append;
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/*std::vector<Shard *> undo; // TODO: later
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uint8_t top; // of the undo stack.
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uint8_t max; // for redo when no edits have been done after some undo.*/
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Shard *root;
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Vase(char *data, uint32_t length);
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~Vase();
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uint32_t length();
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std::string to_string();
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static void flatten(Shard *s, std::string &out);
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void type(uint32_t offset, char key);
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void insert(uint32_t offset, const char *data, uint32_t len);
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void erase(uint32_t cursor, int64_t amount);
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Point resolve_column(uint32_t line, uint32_t column);
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// Grapheme clusters or the specail cluster "\r\n'
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void erase_clusters(uint32_t cursor, int64_t amount);
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// moves in clusters from line,col and sets new position to line,col returns false if not enough space to jump.
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bool jump_clusters(uint32_t *line, uint32_t *col, int64_t amount);
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// need to also make helpers for line width.
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LineIterator iterate(uint32_t line);
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void input(Point *point, char key);
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void insert(Point *point, const char *data, uint32_t len);
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void erase(Point *point, int64_t amount);
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bool jump(Point *point, int64_t amount);
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bool clamp(Point *point);
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void regex_search_replace(
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std::string_view pattern,
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uint32_t start_offset, uint32_t end_offset,
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Point start, Point end,
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std::string_view replace, std::string_view options
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);
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private:
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OriginalBuffer original;
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AppendBuffer append;
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Shard *root;
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/*std::vector<Shard *> undo; // TODO: later
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uint16_t top; // of the undo stack.
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uint16_t max; // for redo when no edits have been done after some undo.*/
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uint32_t offset_of(Point point);
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static void flatten(Shard *s, std::string &out);
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};
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