Reqrite project as BEd specific.
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#pragma once
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#include "definitions.h"
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#include "internal/buffer/buffer.h"
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#include "internal/commands/commands.h"
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#include "internal/commands/suffixes.h"
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#include "internal/marks/marks.h"
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#include "pch.h"
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namespace bed {
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struct BEd {
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internal::trie::Trie<internal::commands::Command> commands;
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internal::commands::Command no_op;
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internal::commands::Command eof_op;
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std::array<std::optional<internal::commands::Suffix>, 26> suffixes;
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bool help_mode = false;
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std::string last_help = "";
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bool prompt_mode = true;
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std::function<std::string(BEd &)> prompt = nullptr;
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bool suppress_mode = false;
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std::string last_regex = "";
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std::unordered_map<std::string, internal::buffer::Buffer *> buffers;
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internal::buffer::Buffer *active;
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BEd(std::vector<std::string> args);
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~BEd();
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void handle(std::string_view cmd, bool eof);
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void run();
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};
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} // namespace bed
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