Refactor weapon system: implement WeaponHandler to manage LorentzField and prepare for additional weapons; update shader to incorporate lorentz_field uniform for visual effects.

This commit is contained in:
2026-03-29 22:22:06 +00:00
parent 3c8c481713
commit 1ea06f50d3
6 changed files with 114 additions and 20 deletions
+9
View File
@@ -0,0 +1,9 @@
class OccamsRazor
def initialize
#
end
def attack(dt)
#
end
end