Add new assets and implement minimap functionality
- Added new image assets for game over screens: `game_over_dead_bg.png`, `game_over_victory_bg.png`, and their respective Aseprite files. - Introduced a new `Minimap` class to manage torch placement and rendering on the minimap. - Implemented methods for adding and removing torches, updating the grid area, and drawing the minimap based on the current state of the game. - Enhanced the minimap display with color coding for walls, empty spaces, and torches.
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