Refactor debug checks to use event bus settings for consistency across game components.
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@@ -1,15 +1,15 @@
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require 'gosu'
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require_relative 'settings/configuration'
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require_relative 'utils/bus'
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$bus = EventBus.new
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require_relative 'settings/configuration'
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require_relative 'utils/utils'
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require_relative 'utils/scene'
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require_relative 'settings/scene'
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require_relative 'menu/scene'
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require_relative 'game/scene'
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$bus = EventBus.new
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# Main window
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class Window < Gosu::Window
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def initialize
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