Refactor debug checks to use event bus settings for consistency across game components.

This commit is contained in:
2026-03-28 23:24:09 +00:00
parent 1fbd12e6f6
commit 3dbeadf976
9 changed files with 30 additions and 13 deletions
+3 -3
View File
@@ -1,15 +1,15 @@
require 'gosu'
require_relative 'settings/configuration'
require_relative 'utils/bus'
$bus = EventBus.new
require_relative 'settings/configuration'
require_relative 'utils/utils'
require_relative 'utils/scene'
require_relative 'settings/scene'
require_relative 'menu/scene'
require_relative 'game/scene'
$bus = EventBus.new
# Main window
class Window < Gosu::Window
def initialize