Refactor weapon system: update BladeOfRecursion and QuantumBow classes with improved attack mechanics, damage handling, and drawing logic; enhance WeaponHandler for better weapon management.
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@@ -95,7 +95,7 @@ class Game < Scene
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return if @hud.button_down(id, pos)
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return if @props.button_down(id, pos)
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#return if @weapons.button_down(id, pos)
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return if @weapons.button_down(id, pos)
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#@character.button_down(id)
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end
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