Refactor input handling: replace hardcoded key inputs with configurable key bindings for character movement, inventory navigation, and actions; enhance settings scene with key rebind functionality and add credits scene.
This commit is contained in:
+2
-1
@@ -1 +1,2 @@
|
||||
*.old.*
|
||||
*.old.*
|
||||
config.json
|
||||
Reference in New Issue
Block a user