Refactor character and enemy AI movement logic; implement delta time for smoother updates and replace object (a reserved keyword) with prop.

This commit is contained in:
2026-03-28 16:43:37 +00:00
parent 95f2be311d
commit e42b31ec24
13 changed files with 219 additions and 205 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ class Menu < Scene
@last_mouse_pos = nil
end
def update
def update(_dt)
pos = $bus.get(:mouse_pos)
return unless pos