syedm
|
1ea06f50d3
|
Refactor weapon system: implement WeaponHandler to manage LorentzField and prepare for additional weapons; update shader to incorporate lorentz_field uniform for visual effects.
|
2026-03-29 22:22:06 +00:00 |
|
syedm
|
3c8c481713
|
Adjust torch light calculation to expand the area of effect for nearby torches as it was too small before
|
2026-03-29 13:51:40 +00:00 |
|
syedm
|
2064232226
|
Refactor game window and shader management; add fog shader implementation and update configuration settings
|
2026-03-29 04:44:55 +00:00 |
|