syedm
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bf1171a775
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Refactor input handling: replace hardcoded key inputs with configurable key bindings for character movement, inventory navigation, and actions; enhance settings scene with key rebind functionality and add credits scene.
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2026-04-03 14:46:35 +01:00 |
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syedm
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db7c2aa7a2
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Enhance game over scene: implement GameOver class with options for retry and main menu, add background image, and handle mouse and keyboard interactions.
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2026-04-02 15:33:50 +01:00 |
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syedm
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2064232226
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Refactor game window and shader management; add fog shader implementation and update configuration settings
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2026-03-29 04:44:55 +00:00 |
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syedm
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3dbeadf976
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Refactor debug checks to use event bus settings for consistency across game components.
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2026-03-28 23:24:09 +00:00 |
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syedm
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8d643a3842
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initial commit
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2026-03-25 07:13:37 +00:00 |
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