Logo
Explore Help
Sign In
syedm/mist
1
0
Fork 0
You've already forked mist
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
31 Commits 1 Branch 0 Tags
60a89ed12827372c6b632c1d5e069fae842763e7
Commit Graph

5 Commits

Author SHA1 Message Date
syedm 60a89ed128 Enhance enemy AI and introduce Force class: update speed dynamics based on Lorentz field effects, refactor enemy spawning to utilize Force, and add sprite loading for Force. 2026-03-30 16:31:08 +00:00
syedm e42b31ec24 Refactor character and enemy AI movement logic; implement delta time for smoother updates and replace object (a reserved keyword) with prop. 2026-03-28 16:43:37 +00:00
syedm bf93aecad1 Refactor event bus to use non-retrievable events;
update collision handling and add new inventory initialization;
add torch lighting in fog shader;
2026-03-28 11:38:20 +00:00
syedm 83d250f1e9 Implement enemy AI and handler; add placeable radar object; enhance maze functionality 2026-03-25 22:02:50 +00:00
syedm 8d643a3842 initial commit 2026-03-25 07:13:37 +00:00
Powered by Gitea Version: 1.26.4 Page: 21ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API