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41 Commits 1 Branch 0 Tags
bf1171a775b8256bd9755e0bfd026dafaa465d0c
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5 Commits

Author SHA1 Message Date
syedm bf1171a775 Refactor input handling: replace hardcoded key inputs with configurable key bindings for character movement, inventory navigation, and actions; enhance settings scene with key rebind functionality and add credits scene. 2026-04-03 14:46:35 +01:00
syedm db7c2aa7a2 Enhance game over scene: implement GameOver class with options for retry and main menu, add background image, and handle mouse and keyboard interactions. 2026-04-02 15:33:50 +01:00
syedm 1ea06f50d3 Refactor weapon system: implement WeaponHandler to manage LorentzField and prepare for additional weapons; update shader to incorporate lorentz_field uniform for visual effects. 2026-03-29 22:22:06 +00:00
syedm 3c8c481713 Adjust torch light calculation to expand the area of effect for nearby torches as it was too small before 2026-03-29 13:51:40 +00:00
syedm 2064232226 Refactor game window and shader management; add fog shader implementation and update configuration settings 2026-03-29 04:44:55 +00:00
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