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c69bf59a71541c0aff03804dcee332a893bec4cf
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2 Commits

Author SHA1 Message Date
syedm 1ea06f50d3 Refactor weapon system: implement WeaponHandler to manage LorentzField and prepare for additional weapons; update shader to incorporate lorentz_field uniform for visual effects. 2026-03-29 22:22:06 +00:00
syedm 5f3b6b8e29 Implement enemy pathfinding restrictions in starting room; rectify collision rectangle checks for props; create new trap and weapon files. 2026-03-29 13:42:59 +00:00
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