syedm
|
32de437f86
|
Implement health bar system: add HealthBar class for managing health, integrate health updates in HUDLayer, and modify enemy attack handling to reflect damage taken.
|
2026-03-30 20:43:06 +00:00 |
|
syedm
|
0369d24338
|
Refactor enemy system: enhance EnemyAI with attack cooldown, update Force class to handle damage, and improve EnemyHandler for enemy removal; add OccamsRazor weapon with attack mechanics.
|
2026-03-30 19:39:43 +00:00 |
|
syedm
|
60a89ed128
|
Enhance enemy AI and introduce Force class: update speed dynamics based on Lorentz field effects, refactor enemy spawning to utilize Force, and add sprite loading for Force.
|
2026-03-30 16:31:08 +00:00 |
|