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syedm 60a89ed128 Enhance enemy AI and introduce Force class: update speed dynamics based on Lorentz field effects, refactor enemy spawning to utilize Force, and add sprite loading for Force.
2026-03-30 16:31:08 +00:00
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fonts
initial commit
2026-03-25 07:13:37 +00:00
images
Enhance enemy AI and introduce Force class: update speed dynamics based on Lorentz field effects, refactor enemy spawning to utilize Force, and add sprite loading for Force.
2026-03-30 16:31:08 +00:00
shaders
Refactor weapon system: implement WeaponHandler to manage LorentzField and prepare for additional weapons; update shader to incorporate lorentz_field uniform for visual effects.
2026-03-29 22:22:06 +00:00
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