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5d16a15a412a13572479fcd3d24878a1a8d0e9f5
mist/game
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syedm 6aecd44114 Fix line of sight checks to use collision rectangle for prop interactions; as it caused the enemy to be able to softlock itself around a prop by thinking it was inside one the whole time;
2026-03-29 11:20:10 +00:00
..
enemy
Fix line of sight checks to use collision rectangle for prop interactions; as it caused the enemy to be able to softlock itself around a prop by thinking it was inside one the whole time;
2026-03-29 11:20:10 +00:00
hud
Refactor debug checks to use event bus settings for consistency across game components.
2026-03-28 23:24:09 +00:00
props
fix torch position used by shader
2026-03-29 11:15:47 +00:00
character.rb
Refactor debug checks to use event bus settings for consistency across game components.
2026-03-28 23:24:09 +00:00
maze.rb
Refactor debug checks to use event bus settings for consistency across game components.
2026-03-28 23:24:09 +00:00
scene.rb
Cleanup
2026-03-29 04:45:36 +00:00
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