This website requires JavaScript.
Explore
Help
Sign In
syedm
/
mist
Watch
1
Star
0
Fork
0
You've already forked mist
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
7c35419026024ff19f079a136dfcd722039336ce
mist
/
assets
T
History
syedm
7c35419026
Implement traps system: add Trap, Landmine, and EventHorizon classes with collision detection and interaction logic; integrate trap handling in the game scene and enemy AI.
2026-04-02 22:46:24 +01:00
..
fonts
initial commit
2026-03-25 07:13:37 +00:00
images
Implement traps system: add Trap, Landmine, and EventHorizon classes with collision detection and interaction logic; integrate trap handling in the game scene and enemy AI.
2026-04-02 22:46:24 +01:00
shaders
Refactor weapon system: implement WeaponHandler to manage LorentzField and prepare for additional weapons; update shader to incorporate lorentz_field uniform for visual effects.
2026-03-29 22:22:06 +00:00