Fix major incorrect usage of mrb class definitions causing segfaults

This commit is contained in:
2026-05-05 21:09:52 +01:00
parent d362bbc114
commit 0da950caf9
9 changed files with 393 additions and 152 deletions
+14 -5
View File
@@ -1,8 +1,14 @@
App.run 400, 400, "Button Test"
App.run 720, 480, "Button Test"
main_scene = Scene.new
default_font = Font.new "assets/fonts/charybdis.ttf", 24, pixel_art: true
bg_image1 = Image.new "assets/images/menu_bg.png", alpha: 0.7, pixel_art: true
bg_image2 = Image.new "assets/images/game_over_dead_bg.png", alpha: 1, pixel_art: true
bg_animation = Animation.new [bg_image1, bg_image2], fps: 5
App.language = :en
App.localize(:en, :btn_text, "Click me!")
@@ -10,6 +16,8 @@ text = ElementText.new :btn_text, default_font, position: {x: 50, y: 50}, z: 1,
rect = ElementRect.new({x: 50, y: 50, w: 100, h: 25}, 0xFF0000FF, z: 0)
image_element = ElementImage.new bg_animation, position: {x: 0, y: 0}, z: -1
rect.on_click do
rect.color = rect.color == 0xFF0000FF ?
0x00FF00FF
@@ -17,14 +25,15 @@ rect.on_click do
0xFF0000FF
end
=begin
main_scene.update do |dt|
puts "Delta time: #{dt}ms"
main_scene.on_update do |delta_time|
# puts "Delta time: #{delta_time}ms"
# commented out to avoid spamming the console, but you can uncomment to see the delta time being printed every frame
# runs at 60fps, so you should see around 16-17ms being printed
end
=end
main_scene << text
main_scene << rect
main_scene << image_element
# main_scene.delete(text) # Uncomment to test element deletion