Finish basic ui binding to ruby

This commit is contained in:
2026-05-05 11:53:27 +01:00
parent a51eb903c4
commit 1b15f51e1e
10 changed files with 536 additions and 23 deletions
+43 -5
View File
@@ -8,6 +8,7 @@
namespace app { namespace app {
struct Element { struct Element {
int reference_count = 0;
Vec2<float> position = {0, 0}; Vec2<float> position = {0, 0};
float rotation = 0; float rotation = 0;
Vec2<float> scale = {1, 1}; Vec2<float> scale = {1, 1};
@@ -51,11 +52,10 @@ struct EImage : Element {
struct EText : Element { struct EText : Element {
Localization::Key key; Localization::Key key;
int font_id; int font_id;
int font_size = 16;
Color color = {255, 255, 255, 255}; Color color = {255, 255, 255, 255};
EText(Localization::Key key, int font_id, int font_size, Color color) EText(Localization::Key key, int font_id, Color color)
: key(key), font_id(font_id), font_size(font_size), color(color) {} : key(key), font_id(font_id), color(color) {}
Vec2<float> size(Window *window) override { Vec2<float> size(Window *window) override {
return window->get_text_size(text_id); return window->get_text_size(text_id);
@@ -96,9 +96,20 @@ struct ERect : Element {
inline Pool<Element *> element_pool; inline Pool<Element *> element_pool;
struct Scene { struct Scene {
bool unused = false;
std::vector<int> element_ids; std::vector<int> element_ids;
Ruby::Block update; Ruby::Block update;
~Scene() {
for (const int &id : element_ids) {
element_pool[id]->reference_count--;
if (element_pool[id]->reference_count <= 0) {
delete element_pool[id];
element_pool.release(id);
}
}
}
void add_element(int element_id) { void add_element(int element_id) {
auto it = std::lower_bound( auto it = std::lower_bound(
element_ids.begin(), element_ids.begin(),
@@ -108,9 +119,22 @@ struct Scene {
return element_pool[a]->z < element_pool[b]->z || (element_pool[a]->z == element_pool[b]->z && a < b); return element_pool[a]->z < element_pool[b]->z || (element_pool[a]->z == element_pool[b]->z && a < b);
} }
); );
element_pool[element_id]->reference_count++;
element_ids.insert(it, element_id); element_ids.insert(it, element_id);
} }
void delete_element(int element_id) {
auto it = std::find(element_ids.begin(), element_ids.end(), element_id);
if (it != element_ids.end()) {
element_pool[element_id]->reference_count--;
if (element_pool[element_id]->reference_count <= 0) {
delete element_pool[element_id];
element_pool.release(element_id);
}
element_ids.erase(it);
}
}
void update_scene(uint64_t delta_time) { void update_scene(uint64_t delta_time) {
if (!mrb_nil_p(update.proc)) { if (!mrb_nil_p(update.proc)) {
int x = mrb_gc_arena_save(Ruby::mrb); int x = mrb_gc_arena_save(Ruby::mrb);
@@ -147,6 +171,21 @@ struct App {
int current_scene_id = 0; int current_scene_id = 0;
bool running = true; bool running = true;
void switch_to_scene(int scene_id) {
int scene_pool_size = (int)scene_pool.all().size();
for (int i = 0; i < scene_pool_size; ++i) {
auto &val = scene_pool[i];
if (i == scene_id && val != nullptr && val->unused)
val->unused = false;
if (val != nullptr && val->unused) {
delete val;
scene_pool.release(i);
}
}
current_scene_id = scene_id;
}
App(Vec2<float> size, const char *title, Animation loading_animation) { App(Vec2<float> size, const char *title, Animation loading_animation) {
window.update(size, title); window.update(size, title);
#warning "Should try to center the loading image or scale it to fit the screen" #warning "Should try to center the loading image or scale it to fit the screen"
@@ -154,7 +193,7 @@ struct App {
EImage *image = new EImage(loading_animation); EImage *image = new EImage(loading_animation);
int image_id = element_pool.acquire(image); int image_id = element_pool.acquire(image);
loading_scene->add_element(image_id); loading_scene->add_element(image_id);
scene_pool.acquire(loading_scene); current_scene_id = scene_pool.acquire(loading_scene);
} }
void loop() { void loop() {
@@ -183,7 +222,6 @@ struct App {
break; break;
case Event::MOUSE_BUTTON_DOWN: case Event::MOUSE_BUTTON_DOWN:
scene->click(&window, e.mouse_button.position); scene->click(&window, e.mouse_button.position);
printf("DT: %lu ms\n", dt);
break; break;
default: default:
break; break;
+16
View File
@@ -12,10 +12,20 @@ struct Block {
Block() : proc(mrb_nil_value()) {} Block() : proc(mrb_nil_value()) {}
void set_proc(mrb_value new_proc) {
if (!mrb_nil_p(proc))
mrb_gc_unregister(mrb, proc);
proc = new_proc;
if (!mrb_nil_p(proc))
mrb_gc_register(mrb, proc);
}
Block(const Block &) = delete; Block(const Block &) = delete;
Block &operator=(const Block &) = delete; Block &operator=(const Block &) = delete;
mrb_value call(int argc = 0, mrb_value *argv = nullptr) const { mrb_value call(int argc = 0, mrb_value *argv = nullptr) const {
if (mrb_nil_p(proc))
return mrb_nil_value();
return mrb_funcall(mrb, proc, "call", argc, argv); return mrb_funcall(mrb, proc, "call", argc, argv);
} }
@@ -23,4 +33,10 @@ struct Block {
mrb_gc_unregister(mrb, proc); mrb_gc_unregister(mrb, proc);
} }
}; };
inline void run_string(const char *code, size_t length) {
int ai = mrb_gc_arena_save(mrb);
mrb_load_nstring(mrb, code, length);
mrb_gc_arena_restore(mrb, ai);
}
}; // namespace Ruby }; // namespace Ruby
+39 -4
View File
@@ -5,11 +5,11 @@ namespace Localization {
using Key = uint16_t; using Key = uint16_t;
// Maps localization keys to their string identifiers. This is used for text elements to look up the correct localized string. // Maps localization keys to their string identifiers. This is used for text elements to look up the correct localized string.
extern std::unordered_map<std::string, Key> localization_key_map; inline std::unordered_map<std::string, Key> localization_key_map;
using LanguageCode = uint32_t; // 32-bit integer to store the language code (e.g., "en", "fr", "es") using LanguageCode = uint32_t; // 32-bit integer to store the language code (e.g., "en", "fr", "es")
extern LanguageCode current_language; // The currently active language code inline LanguageCode current_language = 'e' << 24 | 'n' << 16;
using JoinedKey = uint64_t; // 64-bit integer to store the joined language code and key using JoinedKey = uint64_t; // 64-bit integer to store the joined language code and key
@@ -17,12 +17,47 @@ inline JoinedKey join_keys(LanguageCode lang_code, Key loc_key) {
return (static_cast<JoinedKey>(lang_code) << 16) | loc_key; return (static_cast<JoinedKey>(lang_code) << 16) | loc_key;
} }
extern std::unordered_map<JoinedKey, std::string> localized_strings; inline std::unordered_map<JoinedKey, std::string> localized_strings;
inline std::string get(Key key) { inline std::string get(Key key) {
auto it = localized_strings.find(join_keys(current_language, key)); auto it = localized_strings.find(join_keys(current_language, key));
if (it != localized_strings.end()) if (it != localized_strings.end())
return it->second; return it->second;
return "";
for (const auto &[joined, value] : localized_strings) {
Key k = (Key)(joined & 0xFFFF);
if (k == key)
return value;
}
return "Localization not set!";
}
inline LanguageCode lang_from_sym(mrb_state *mrb, mrb_sym sym) {
const char *s = mrb_sym2name(mrb, sym);
size_t len = strlen(s);
if (len == 0 || len > 4)
return 0;
LanguageCode code = 0;
for (size_t i = 0; i < len; ++i) {
code |= (static_cast<LanguageCode>(s[i]) << (8 * (3 - i)));
}
return code;
}
inline Key key_from_sym(mrb_state *mrb, mrb_sym sym) {
const char *key_name = mrb_sym2name(mrb, sym);
auto it = localization_key_map.find(key_name);
if (it != localization_key_map.end())
return it->second;
Key new_id = (Key)localization_key_map.size();
localization_key_map[key_name] = new_id;
return new_id;
} }
} // namespace Localization } // namespace Localization
+3
View File
@@ -4,9 +4,12 @@
#include "mruby.h" #include "mruby.h"
#include "mruby/array.h" #include "mruby/array.h"
#include "mruby/compile.h" #include "mruby/compile.h"
#include "mruby/data.h"
#include "mruby/hash.h" #include "mruby/hash.h"
#include "mruby/irep.h" #include "mruby/irep.h"
#include "mruby/string.h" #include "mruby/string.h"
#include "mruby/value.h"
#include "mruby/variable.h"
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <SDL3/SDL_events.h> #include <SDL3/SDL_events.h>
+1 -1
View File
@@ -7,7 +7,7 @@
#define MAX(x, y) ((x) > (y) ? (x) : (y)) #define MAX(x, y) ((x) > (y) ? (x) : (y))
struct Color { struct Color {
uint8_t r, g, b, a; uint8_t r, g, b = 0, a = 255;
}; };
template <typename T> template <typename T>
+13 -7
View File
@@ -1,25 +1,31 @@
App.run 400, 400, title: "Button Test" App.run 400, 400, "Button Test"
main_scene = Scene.new main_scene = Scene.new
default_font = Font.new "assets/fonts/charybdis.ttf", 24, pixel_art: true
default_font = Font.new "assets/DejaVuSans.ttf", 24, italic: true App.language = :en
App.localize(:en, :btn_text, "Click me!")
text = ElementText.new "Click me!", font: default_font, position: {x: 50, y: 50}, z: 1, click_through: true text = ElementText.new :btn_text, default_font, position: {x: 50, y: 50}, z: 1, click_through: true
rect = ElementRect.new {x: 50, y: 50, w: 100, h: 25}, color: 0xFF0000, z: 0 rect = ElementRect.new({x: 50, y: 50, w: 100, h: 25}, 0xFF0000FF, z: 0)
rect.on_click do rect.on_click do
rect.color = rect.color == 0xFF0000 ? rect.color = rect.color == 0xFF0000FF ?
0x00FF00 0x00FF00FF
: :
0xFF0000 0xFF0000FF
end end
=begin
main_scene.update do |dt| main_scene.update do |dt|
puts "Delta time: #{dt}ms" puts "Delta time: #{dt}ms"
end end
=end
main_scene << text main_scene << text
main_scene << rect main_scene << rect
# main_scene.delete(text) # Uncomment to test element deletion
App.start main_scene App.start main_scene
+1 -1
View File
@@ -24,7 +24,7 @@ start_button = ElementText.new "Start Game", font: default_font, position: {x: 1
game_scene = Scene.new game_scene = Scene.new
start_button.on_click do start_button.on_click do
App.start game_scene App.switch_to game_scene
end end
menu_scene << start_button menu_scene << start_button
+418 -5
View File
@@ -1,19 +1,432 @@
#include "app/app.h" #include "app/app.h"
using namespace app; app::App *app_ = nullptr;
struct SceneWrapper {
int id;
};
static void scene_free(mrb_state *mrb, void *ptr) {
int id = ((SceneWrapper *)ptr)->id;
app::Scene *scene = app::scene_pool[id];
if (scene != nullptr)
scene->unused = true;
delete (SceneWrapper *)ptr;
}
static const struct mrb_data_type scene_type = {
"Scene",
scene_free
};
static mrb_value scene_init(mrb_state *mrb, mrb_value self) {
SceneWrapper *s = new SceneWrapper();
app::Scene *loading_scene = new app::Scene{};
s->id = app::scene_pool.acquire(loading_scene);
DATA_PTR(self) = s;
DATA_TYPE(self) = &scene_type;
return self;
}
SceneWrapper *unwrap_scene(mrb_value self) {
return (SceneWrapper *)DATA_PTR(self);
}
struct FontWrapper {
int id;
};
static void font_free(mrb_state *mrb, void *ptr) {
int id = ((FontWrapper *)ptr)->id;
window.unload_font(id);
delete (FontWrapper *)ptr;
}
static const struct mrb_data_type font_type = {
"Font",
font_free
};
static mrb_value font_init(mrb_state *mrb, mrb_value self) {
char *path;
mrb_int size;
mrb_value kwargs;
mrb_get_args(mrb, "zi|H", &path, &size, &kwargs);
bool pixel_art = false, bold = false, italic = false, underline = false;
if (!mrb_nil_p(kwargs)) {
mrb_value p_val = mrb_hash_get(mrb, kwargs, mrb_symbol_value(mrb_intern_cstr(mrb, "pixel_art")));
if (!mrb_nil_p(p_val))
pixel_art = mrb_bool(p_val);
mrb_value bold_val = mrb_hash_get(mrb, kwargs, mrb_symbol_value(mrb_intern_cstr(mrb, "bold")));
if (!mrb_nil_p(bold_val))
bold = mrb_bool(bold_val);
mrb_value italic_val = mrb_hash_get(mrb, kwargs, mrb_symbol_value(mrb_intern_cstr(mrb, "italic")));
if (!mrb_nil_p(italic_val))
italic = mrb_bool(italic_val);
mrb_value underline_val = mrb_hash_get(mrb, kwargs, mrb_symbol_value(mrb_intern_cstr(mrb, "underline")));
if (!mrb_nil_p(underline_val))
underline = mrb_bool(underline_val);
}
FontWrapper *f = new FontWrapper();
f->id = window.load_font(path, size, bold, italic, underline, pixel_art);
DATA_PTR(self) = f;
DATA_TYPE(self) = &font_type;
return self;
}
struct ElementTextWrapper {
int id;
};
static void element_text_free(mrb_state *mrb, void *ptr) {
int id = ((ElementTextWrapper *)ptr)->id;
app::Element *element = app::element_pool[id];
if (element != nullptr)
element->reference_count--;
if (element != nullptr && element->reference_count <= 0) {
delete element;
app::element_pool.release(id);
}
delete (ElementTextWrapper *)ptr;
}
static const struct mrb_data_type element_text_type = {
"ElementText",
element_text_free
};
static mrb_value element_text_init(mrb_state *mrb, mrb_value self) {
mrb_value font_val;
mrb_sym key;
mrb_value kwargs;
mrb_get_args(mrb, "no|H", &key, &font_val, &kwargs);
auto key_id = Localization::key_from_sym(mrb, key);
if (!mrb_obj_is_kind_of(mrb, font_val, mrb_class_get(mrb, "Font"))) {
mrb_raise(mrb, mrb_class_get(Ruby::mrb, "Exception"), "Expected a Font object");
return mrb_nil_value();
}
float x = 0, y = 0;
float z = 0;
bool click_through = false;
if (!mrb_nil_p(kwargs)) {
mrb_value pos_hash = mrb_hash_get(mrb, kwargs, mrb_symbol_value(mrb_intern_cstr(mrb, "position")));
if (!mrb_nil_p(pos_hash)) {
mrb_value x_val = mrb_hash_get(mrb, pos_hash, mrb_symbol_value(mrb_intern_cstr(mrb, "x")));
mrb_value y_val = mrb_hash_get(mrb, pos_hash, mrb_symbol_value(mrb_intern_cstr(mrb, "y")));
if (mrb_fixnum_p(x_val))
x = (float)mrb_fixnum(x_val);
if (mrb_fixnum_p(y_val))
y = (float)mrb_fixnum(y_val);
}
mrb_value z_val = mrb_hash_get(mrb, kwargs, mrb_symbol_value(mrb_intern_cstr(mrb, "z")));
if (mrb_fixnum_p(z_val))
z = (float)mrb_fixnum(z_val);
mrb_value click_through_val = mrb_hash_get(mrb, kwargs, mrb_symbol_value(mrb_intern_cstr(mrb, "click_through")));
if (!mrb_nil_p(click_through_val))
click_through = mrb_bool(click_through_val);
}
Vec2<float> position = {x, y};
FontWrapper *font = (FontWrapper *)DATA_PTR(font_val);
app::EText *element = new app::EText(key_id, font->id, {255, 255, 255, 255});
element->reference_count++;
element->position = position;
element->z = z;
element->click_through = click_through;
ElementTextWrapper *wrapper = new ElementTextWrapper();
wrapper->id = app::element_pool.acquire(element);
DATA_PTR(self) = wrapper;
DATA_TYPE(self) = &element_text_type;
return self;
}
struct ElementRectWrapper {
int id;
};
static void element_rect_free(mrb_state *mrb, void *ptr) {
int id = ((ElementRectWrapper *)ptr)->id;
app::Element *element = app::element_pool[id];
if (element != nullptr)
element->reference_count--;
if (element != nullptr && element->reference_count <= 0) {
delete element;
app::element_pool.release(id);
}
delete (ElementRectWrapper *)ptr;
}
static const struct mrb_data_type element_rect_type = {
"ElementRect",
element_rect_free
};
static mrb_value element_rect_init(mrb_state *mrb, mrb_value self) {
mrb_value shape_val;
mrb_int color;
mrb_value kwargs;
mrb_get_args(mrb, "Hi|H", &shape_val, &color, &kwargs);
float x = 0, y = 0, w = 0, h = 0;
if (!mrb_nil_p(shape_val)) {
mrb_value x_val = mrb_hash_get(mrb, shape_val, mrb_symbol_value(mrb_intern_cstr(mrb, "x")));
mrb_value y_val = mrb_hash_get(mrb, shape_val, mrb_symbol_value(mrb_intern_cstr(mrb, "y")));
mrb_value w_val = mrb_hash_get(mrb, shape_val, mrb_symbol_value(mrb_intern_cstr(mrb, "w")));
mrb_value h_val = mrb_hash_get(mrb, shape_val, mrb_symbol_value(mrb_intern_cstr(mrb, "h")));
if (mrb_fixnum_p(x_val))
x = (float)mrb_fixnum(x_val);
if (mrb_fixnum_p(y_val))
y = (float)mrb_fixnum(y_val);
if (mrb_fixnum_p(w_val))
w = (float)mrb_fixnum(w_val);
if (mrb_fixnum_p(h_val))
h = (float)mrb_fixnum(h_val);
}
float z = 0;
if (!mrb_nil_p(kwargs)) {
mrb_value z_val = mrb_hash_get(mrb, kwargs, mrb_symbol_value(mrb_intern_cstr(mrb, "z")));
if (mrb_fixnum_p(z_val))
z = (float)mrb_fixnum(z_val);
}
Vec2<float> position = {x, y};
Vec2<float> shape = {w, h};
app::ERect *element = new app::ERect(
shape,
{(uint8_t)((color >> 24) & 0xFF),
(uint8_t)((color >> 16) & 0xFF),
(uint8_t)((color >> 8) & 0xFF),
(uint8_t)(color & 0xFF)}
);
element->reference_count++;
element->position = position;
element->z = z;
ElementRectWrapper *wrapper = new ElementRectWrapper();
wrapper->id = app::element_pool.acquire(element);
DATA_PTR(self) = wrapper;
DATA_TYPE(self) = &element_rect_type;
return self;
}
static mrb_value scene_add_element(mrb_state *mrb, mrb_value self) {
mrb_value element_val;
mrb_get_args(mrb, "o", &element_val);
if (!mrb_obj_is_kind_of(mrb, element_val, mrb_class_get(mrb, "ElementText")) && !mrb_obj_is_kind_of(mrb, element_val, mrb_class_get(mrb, "ElementRect"))) {
mrb_raise(mrb, mrb_class_get(Ruby::mrb, "Exception"), "Expected an ElementText or ElementRect object");
return mrb_nil_value();
}
SceneWrapper *s = unwrap_scene(self);
app::Scene *scene = app::scene_pool[s->id];
int element_id;
if (mrb_obj_is_kind_of(mrb, element_val, mrb_class_get(mrb, "ElementText"))) {
ElementTextWrapper *wrapper = (ElementTextWrapper *)DATA_PTR(element_val);
element_id = wrapper->id;
} else {
ElementRectWrapper *wrapper = (ElementRectWrapper *)DATA_PTR(element_val);
element_id = wrapper->id;
}
scene->add_element(element_id);
return self;
}
mrb_value app_run(mrb_state *mrb, mrb_value self) {
mrb_int width, height;
char *title = nullptr;
mrb_get_args(mrb, "iiz", &width, &height, &title);
int main() {
int loading_image = window.load_image("assets/images/menu_bg.png", 1.0f, true); int loading_image = window.load_image("assets/images/menu_bg.png", 1.0f, true);
Animation loading_animation = { Animation loading_animation = {
.frames = {loading_image}, .frames = {loading_image},
.frame_rate = 1.0f, // Not animated, so frame rate doesn't matter .frame_rate = 1.0f,
.loop = false .loop = false
}; };
App app({720, 480}, "Mysth Engine", loading_animation); app_ = new app::App({(float)width, (float)height}, title, loading_animation);
app.loop(); return mrb_nil_value();
}
mrb_value app_start(mrb_state *mrb, mrb_value self) {
mrb_value scene_val;
mrb_get_args(mrb, "o", &scene_val);
if (!mrb_obj_is_kind_of(mrb, scene_val, mrb_class_get(mrb, "Scene"))) {
mrb_raise(mrb, mrb_class_get(Ruby::mrb, "Exception"), "Expected a Scene object");
return mrb_nil_value();
}
SceneWrapper *s = unwrap_scene(scene_val);
app_->switch_to_scene(s->id);
app_->loop();
return mrb_nil_value();
}
mrb_value app_switch_to(mrb_state *mrb, mrb_value self) {
mrb_value scene_val;
mrb_get_args(mrb, "o", &scene_val);
if (!mrb_obj_is_kind_of(mrb, scene_val, mrb_class_get(mrb, "Scene"))) {
mrb_raise(mrb, mrb_class_get(Ruby::mrb, "Exception"), "Expected a Scene object");
return mrb_nil_value();
}
SceneWrapper *s = unwrap_scene(scene_val);
app_->switch_to_scene(s->id);
return mrb_nil_value();
}
static mrb_value app_localize(mrb_state *mrb, mrb_value self) {
mrb_sym lang_sym, key_sym;
char *text;
mrb_get_args(mrb, "nnz", &lang_sym, &key_sym, &text);
auto lang = Localization::lang_from_sym(mrb, lang_sym);
const char *key_name = mrb_sym2name(mrb, key_sym);
auto it = Localization::localization_key_map.find(key_name);
Localization::Key key_id;
if (it == Localization::localization_key_map.end()) {
key_id = (Localization::Key)Localization::localization_key_map.size();
Localization::localization_key_map[key_name] = key_id;
} else {
key_id = it->second;
}
Localization::localized_strings[Localization::join_keys(lang, key_id)] = text;
return mrb_nil_value();
}
int main(int argc, char *argv[]) {
RClass *font_class = mrb_define_class(Ruby::mrb, "Font", Ruby::mrb->object_class);
mrb_define_method(Ruby::mrb, font_class, "initialize", font_init, MRB_ARGS_REQ(2) | MRB_ARGS_OPT(1));
RClass *element_text_class = mrb_define_class(Ruby::mrb, "ElementText", Ruby::mrb->object_class);
mrb_define_method(Ruby::mrb, element_text_class, "initialize", element_text_init, MRB_ARGS_REQ(2) | MRB_ARGS_OPT(1));
mrb_define_method(Ruby::mrb, element_text_class, "on_click", [](mrb_state *mrb, mrb_value self) {
mrb_value block;
mrb_get_args(mrb, "&", &block);
ElementTextWrapper *wrapper = (ElementTextWrapper *)DATA_PTR(self);
app::Element *element = app::element_pool[wrapper->id];
element->on_click.set_proc(block);
return self; }, MRB_ARGS_BLOCK());
RClass *element_rect_class = mrb_define_class(Ruby::mrb, "ElementRect", Ruby::mrb->object_class);
mrb_define_method(Ruby::mrb, element_rect_class, "initialize", element_rect_init, MRB_ARGS_REQ(2) | MRB_ARGS_OPT(1));
mrb_define_method(Ruby::mrb, element_rect_class, "on_click", [](mrb_state *mrb, mrb_value self) {
mrb_value block;
mrb_get_args(mrb, "&", &block);
ElementRectWrapper *wrapper = (ElementRectWrapper *)DATA_PTR(self);
app::Element *element = app::element_pool[wrapper->id];
element->on_click.set_proc(block);
return self; }, MRB_ARGS_BLOCK());
mrb_define_method(Ruby::mrb, element_rect_class, "color=", [](mrb_state *mrb, mrb_value self) {
mrb_value color_val;
mrb_get_args(mrb, "o", &color_val);
ElementRectWrapper *wrapper = (ElementRectWrapper *)DATA_PTR(self);
app::ERect *element = (app::ERect *)app::element_pool[wrapper->id];
element->color = {
(uint8_t)((mrb_fixnum(color_val) >> 24) & 0xFF),
(uint8_t)((mrb_fixnum(color_val) >> 16) & 0xFF),
(uint8_t)((mrb_fixnum(color_val) >> 8) & 0xFF),
(uint8_t)(mrb_fixnum(color_val) & 0xFF)
};
return self; }, MRB_ARGS_REQ(1));
mrb_define_method(Ruby::mrb, element_rect_class, "color", [](mrb_state *mrb, mrb_value self) {
ElementRectWrapper *wrapper = (ElementRectWrapper *)DATA_PTR(self);
app::ERect *element = (app::ERect *)app::element_pool[wrapper->id];
uint32_t color = ((uint32_t)element->color.r << 24) |
((uint32_t)element->color.g << 16) |
((uint32_t)element->color.b << 8) |
(uint32_t)element->color.a;
return mrb_fixnum_value(color); }, MRB_ARGS_NONE());
RClass *scene_class = mrb_define_class(Ruby::mrb, "Scene", Ruby::mrb->object_class);
mrb_define_method(Ruby::mrb, scene_class, "initialize", scene_init, MRB_ARGS_NONE());
mrb_define_method(Ruby::mrb, scene_class, "<<", scene_add_element, MRB_ARGS_REQ(1));
RClass *app_module = mrb_define_module(Ruby::mrb, "App");
mrb_define_class_method(Ruby::mrb, app_module, "run", app_run, MRB_ARGS_REQ(3));
mrb_define_class_method(Ruby::mrb, app_module, "start", app_start, MRB_ARGS_REQ(1));
mrb_define_class_method(Ruby::mrb, app_module, "switch_to", app_switch_to, MRB_ARGS_REQ(1));
mrb_define_class_method(Ruby::mrb, app_module, "localize", app_localize, MRB_ARGS_REQ(3));
mrb_define_class_method(Ruby::mrb, app_module, "language=", [](mrb_state *mrb, mrb_value self) {
mrb_sym lang_sym;
mrb_get_args(mrb, "n", &lang_sym);
Localization::current_language = Localization::lang_from_sym(mrb, lang_sym);
return mrb_nil_value(); }, MRB_ARGS_REQ(1));
char *startup_script = nullptr;
if (argc > 1)
startup_script = argv[1];
if (startup_script) {
if (FILE *file = fopen(startup_script, "r")) {
fseek(file, 0, SEEK_END);
size_t size = ftell(file);
fseek(file, 0, SEEK_SET);
char *script_content = (char *)malloc(size + 1);
fread(script_content, 1, size, file);
script_content[size] = '\0';
fclose(file);
Ruby::run_string(script_content, size);
free(script_content);
if (Ruby::mrb->exc) {
mrb_print_error(Ruby::mrb);
Ruby::mrb->exc = 0;
}
printf("Ran: %s\n", startup_script);
} else {
fprintf(stderr, "Failed to open startup script: %s\n", startup_script);
return 1;
}
}
return 0; return 0;
} }
+1
View File
@@ -27,6 +27,7 @@ Window::Window(Vec2<float> size, const char *title) {
uint32_t pixel = 0xFFFFFFFF; uint32_t pixel = 0xFFFFFFFF;
SDL_UpdateTexture(white_tex, nullptr, &pixel, sizeof(pixel)); SDL_UpdateTexture(white_tex, nullptr, &pixel, sizeof(pixel));
SDL_SetTextureBlendMode(white_tex, SDL_BLENDMODE_BLEND);
}; };
void Window::update(Vec2<float> new_size, const char *new_title) { void Window::update(Vec2<float> new_size, const char *new_title) {
+1
View File
@@ -0,0 +1 @@
puts "hello"