Improve loop with fps control
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@@ -341,8 +341,7 @@ public:
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// Time
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uint64_t get_time(); // returns the time in nanoseconds since the window was created
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uint64_t delta_time(); // returns the time in nanoseconds since the last render call
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uint64_t get_time(); // returns the time in nanoseconds since the window was created
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private:
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// internal data and functions
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