Add design stage and touch up analysis writeup

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2026-07-02 15:00:02 +01:00
parent 5e1b92e683
commit 4eae85cffb
2 changed files with 21 additions and 1 deletions
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@@ -262,10 +262,13 @@ But if i instead use a library that automatically detects and uses the appropria
#### why use SDL3 / what options there are
- raylib vs sdl - https://gist.github.com/raysan5/17392498d40e2cb281f5d09c0a4bf798
- & glfw
#### SDL_TTF and SDL_Image / why i use them
#### SDL_TTF and SDL_Image & SDL_mixer / why i use them
(talk about custom harbuzz / open type fonts setup and hwo it is much more complicated than using such a library that simplifies it.)
(and ffmpeg for image and audio)
#### how i will use sdl3 exactly
@@ -325,6 +328,8 @@ The engine could compile the developers scripts into mruby bytecode when buildin
#### how i plan on using it along with all precompiling/packing plans i have.
(talk about teh planned packing and server etc. system i have)
## Requirements
@@ -356,3 +361,6 @@ Requirements v1:
##
- then any limitations / problems that can arise with the choices in this list and how i might tackle them or ignore them
- personal limitations, time, and in contrast my skill level and how it should be a breeze fo rmy level
- then define success criteria for major bits in the requirements as a final list then switch over to design stage
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# Design
(then section on what kinds of ui should be buildable by the user)
(ecs implementation plan)
(design of how the cli/programming interface works)
- in 2 sections,
- about mruby/json scripting
- and usage of packer
(architectural design and file structure etc. of teh project itself)