Added proper hit test with rotation and pivoting
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+4
-2
@@ -14,10 +14,12 @@ App.localize(:en, :btn_text, "Click %{name}!")
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text = ElementText.new :btn_text, default_font, 0xFFFF00, {name: "Me"}, position: {x: 50, y: 50}, z: 1, click_through: true, alpha: 1
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rect = ElementRect.new 100, 25, 0xFF0000, position: {x: 50, y: 50}, z: 0, rotation: 60, scale: { x: 1.5, y: 1 }, alpha: 0.4
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rect = ElementRect.new 100, 25, 0xFF0000, position: {x: 50, y: 50}, z: 0, rotation: 60, pivot: {x: 0.5, y: 0.5}, scale: { x: 1, y: 1 }, alpha: 0.4
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image_element = ElementImage.new bg_animation, position: {x: 0, y: 0}, z: -1, click_through: true, alpha: 1
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pp text, rect, image_element
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rect.on_click do
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rect.color = rect.color == 0xFF0000 ?
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0x00FF00 :
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@@ -47,7 +49,7 @@ main_scene.on_update do |delta_time|
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pp App.text_input if App.text_input != ""
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next unless App.pressed?(:press)
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next unless App.down?(:press)
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pp "#{App.pressed?(:press)}, #{App.down?(:press)}, #{App.released?(:press)}"
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