From a77f75dcf49277b5e019bff3a71a94f798565a75 Mon Sep 17 00:00:00 2001 From: Daanish Date: Wed, 6 May 2026 22:11:28 +0100 Subject: [PATCH] Cleanup --- src/app/app.cc | 0 src/test.c++ | 110 ------------------------------------------------- 2 files changed, 110 deletions(-) delete mode 100644 src/app/app.cc delete mode 100644 src/test.c++ diff --git a/src/app/app.cc b/src/app/app.cc deleted file mode 100644 index e69de29..0000000 diff --git a/src/test.c++ b/src/test.c++ deleted file mode 100644 index 9a3cb0d..0000000 --- a/src/test.c++ +++ /dev/null @@ -1,110 +0,0 @@ -#include -#include -#include -#include -#include - -int main() { - SDL_Init(SDL_INIT_VIDEO); - TTF_Init(); - - SDL_Window* window = - SDL_CreateWindow("SDL3 Demo", 800, 600, SDL_WINDOW_RESIZABLE); - - SDL_Renderer* renderer = - SDL_CreateRenderer(window, NULL); - - // log window size - int w, h; - SDL_GetWindowSize(window, &w, &h); - SDL_StartTextInput(window); - printf("Window size: %d x %d\n", w, h); - - // ---------------- LOAD IMAGE ---------------- - SDL_Texture* image = IMG_LoadTexture(renderer, "./assets/images/arrow.png"); - - SDL_SetTextureScaleMode(image, SDL_SCALEMODE_NEAREST); - - // ---------------- LOAD FONT ---------------- - TTF_Font* font = TTF_OpenFont("./assets/fonts/charybdis.ttf", 24); - - SDL_Color white = {255, 255, 255, 255}; - - SDL_Surface* text_surface = - TTF_RenderText_Solid(font, "Hello SDL3 + TTF!", 17, white); - - SDL_Texture* text_tex = - SDL_CreateTextureFromSurface(renderer, text_surface); - - SDL_SetTextureScaleMode(text_tex, SDL_SCALEMODE_NEAREST); - - int running = 1; - float angle = 0.0f; - - while (running) { - SDL_Event e; - - while (SDL_PollEvent(&e)) { - if (e.type == SDL_EVENT_QUIT) { - running = 0; - } - - if (e.type == SDL_EVENT_TEXT_INPUT) { - printf("Text input: %s\n", e.text.text); - } - - if (e.type == SDL_EVENT_KEY_DOWN) { - printf("key down: %d\n", e.key.key); - } - } - - float mx, my; - SDL_GetMouseState(&mx, &my); - - // ---------------- UPDATE ---------------- - angle += 1.0f; - - // ---------------- RENDER ---------------- - SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); - SDL_RenderClear(renderer); - - // ---- draw mouse box ---- - SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255); - SDL_FRect mouse_rect = { mx, my, 10, 10 }; - SDL_RenderFillRect(renderer, &mouse_rect); - - // ---- draw image (scaled + rotated) ---- - SDL_FRect dst_img = { 200, 150, 200, 200 }; - - SDL_RenderTextureRotated( - renderer, - image, - NULL, // full texture - &dst_img, - angle, // rotation degrees - NULL, // center (NULL = center of rect) - SDL_FLIP_NONE - ); - - // ---- draw text ---- - SDL_FRect dst_text = { 50, 50, 400, 50 }; - SDL_RenderTexture(renderer, text_tex, NULL, &dst_text); - - SDL_RenderPresent(renderer); - - SDL_Delay(16); - } - - // ---------------- CLEANUP ---------------- - SDL_DestroyTexture(text_tex); - SDL_DestroyTexture(image); - TTF_CloseFont(font); - - SDL_DestroyRenderer(renderer); - SDL_DestroyWindow(window); - - TTF_Quit(); - SDL_Quit(); - - return 0; -} \ No newline at end of file