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@@ -74,4 +74,4 @@ Vec2<float> ERect::size() {
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void ERect::render(uint64_t) {
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window.draw_rect(Rect::from(position, shape), color, z, rotation, pivot, scale, alpha);
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}
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} // namespace app
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} // namespace app
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@@ -88,4 +88,4 @@ Vec2<float> Scene::world_to_local(Vec2<float> p, Element *e) {
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return p;
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}
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} // namespace app
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} // namespace app
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