chore: split monolithic header to proper program files, add vec2 ruby class to proxy element position etc., other cleanup

This commit is contained in:
2026-06-01 22:13:50 +01:00
parent 872d878ddc
commit dcb8b46245
21 changed files with 3153 additions and 2037 deletions
+199
View File
@@ -0,0 +1,199 @@
#include "app/app.h"
#include "bindings/definitions.h"
namespace {
void Scene_free(mrb_state *mrb, void *ptr) {
UNUSED(mrb);
uint64_t id = ((Wrapper *)ptr)->id;
app::scene_pool.release(id);
delete (Wrapper *)ptr;
}
const struct mrb_data_type Scene_type = {"Scene", Scene_free};
mrb_value Scene_init(mrb_state *mrb, mrb_value self) {
Wrapper *old = (Wrapper *)DATA_PTR(self);
if (old)
mrb_free(mrb, old);
mrb_data_init(self, nullptr, &Scene_type);
Wrapper *s = new Wrapper();
app::Scene *loading_scene = new app::Scene{};
s->id = app::scene_pool.acquire(loading_scene);
app::scene_pool.use(s->id);
mrb_data_init(self, s, &Scene_type);
return self;
}
mrb_value scene_add_element(mrb_state *mrb, mrb_value self) {
mrb_value element_val;
mrb_get_args(mrb, "o", &element_val);
if (
!mrb_obj_is_kind_of(mrb, element_val, definitions::bindings.ElementText.cls)
&& !mrb_obj_is_kind_of(mrb, element_val, definitions::bindings.ElementRect.cls)
&& !mrb_obj_is_kind_of(mrb, element_val, definitions::bindings.ElementImage.cls)
) {
mrb_raise(
mrb,
mrb_class_get(mrb, "Exception"),
"Expected an ElementText, ElementRect, or ElementImage object"
);
return mrb_nil_value();
}
Wrapper *wrapper = (Wrapper *)DATA_PTR(self);
app::Scene *scene = app::scene_pool[wrapper->id];
Wrapper *element_wrapper = (Wrapper *)DATA_PTR(element_val);
scene->add_element(element_wrapper->id);
return self;
}
mrb_value scene_delete_element(mrb_state *mrb, mrb_value self) {
mrb_value element_val;
mrb_get_args(mrb, "o", &element_val);
if (
!mrb_obj_is_kind_of(mrb, element_val, definitions::bindings.ElementText.cls)
&& !mrb_obj_is_kind_of(mrb, element_val, definitions::bindings.ElementRect.cls)
&& !mrb_obj_is_kind_of(mrb, element_val, definitions::bindings.ElementImage.cls)
) {
mrb_raise(
mrb,
mrb_class_get(mrb, "Exception"),
"Expected an ElementText, ElementRect, or ElementImage object"
);
return mrb_nil_value();
}
Wrapper *wrapper = (Wrapper *)DATA_PTR(self);
app::Scene *scene = app::scene_pool[wrapper->id];
Wrapper *element_wrapper = (Wrapper *)DATA_PTR(element_val);
scene->delete_element(element_wrapper->id);
return self;
}
mrb_value scene_on_update(mrb_state *mrb, mrb_value self) {
mrb_value block;
mrb_get_args(mrb, "&", &block);
Wrapper *wrapper = (Wrapper *)DATA_PTR(self);
app::Scene *scene = app::scene_pool[wrapper->id];
scene->update.set_proc(block);
return self;
}
mrb_value scene_elements_at(mrb_state *mrb, mrb_value self) {
mrb_value position_val;
mrb_get_args(mrb, "o", &position_val);
float x = 0, y = 0;
HASH_FLOAT(position_val, x, x);
HASH_FLOAT(position_val, y, y);
Vec2<float> position = {x, y};
Wrapper *wrapper = (Wrapper *)DATA_PTR(self);
app::Scene *scene = app::scene_pool[wrapper->id];
std::vector<uint64_t> element_ids = scene->elements_at(position);
mrb_value result = mrb_ary_new_capa(mrb, element_ids.size());
for (uint64_t element_id : element_ids) {
app::Element *element = app::element_pool[element_id];
app::element_pool.use(element_id);
if (element->type == Type::TEXT) {
mrb_value obj = definitions::wrap(definitions::bindings.ElementText, element_id);
mrb_ary_push(mrb, result, obj);
} else if (element->type == Type::RECT) {
mrb_value obj = definitions::wrap(definitions::bindings.ElementRect, element_id);
mrb_ary_push(mrb, result, obj);
} else if (element->type == Type::IMAGE) {
mrb_value obj = definitions::wrap(definitions::bindings.ElementImage, element_id);
mrb_ary_push(mrb, result, obj);
} else {
continue;
}
}
return result;
}
mrb_value scene_elements(mrb_state *mrb, mrb_value self) {
Wrapper *wrapper = (Wrapper *)DATA_PTR(self);
app::Scene *scene = app::scene_pool[wrapper->id];
std::vector<uint64_t> element_ids = scene->element_ids;
mrb_value result = mrb_ary_new_capa(mrb, element_ids.size());
for (uint64_t element_id : element_ids) {
app::Element *element = app::element_pool[element_id];
app::element_pool.use(element_id);
if (element->type == Type::TEXT) {
mrb_value obj = definitions::wrap(definitions::bindings.ElementText, element_id);
mrb_ary_push(mrb, result, obj);
} else if (element->type == Type::RECT) {
mrb_value obj = definitions::wrap(definitions::bindings.ElementRect, element_id);
mrb_ary_push(mrb, result, obj);
} else if (element->type == Type::IMAGE) {
mrb_value obj = definitions::wrap(definitions::bindings.ElementImage, element_id);
mrb_ary_push(mrb, result, obj);
} else {
continue;
}
}
return result;
}
mrb_value scene_equal(mrb_state *mrb, mrb_value self) {
mrb_value other;
mrb_get_args(mrb, "o", &other);
if (!mrb_obj_is_kind_of(mrb, other, definitions::bindings.Scene.cls))
return mrb_false_value();
Wrapper *self_wrapper = (Wrapper *)DATA_PTR(self);
uint64_t id_self = self_wrapper->id;
Wrapper *other_wrapper = (Wrapper *)DATA_PTR(other);
uint64_t id_other = other_wrapper->id;
return mrb_bool_value(id_self == id_other);
}
mrb_value scene_inspect(mrb_state *mrb, mrb_value self) {
Wrapper *wrapper = (Wrapper *)DATA_PTR(self);
uint64_t id = wrapper->id;
return mrb_str_new_cstr(mrb, ("#<Scene:" + std::to_string(id) + ">").c_str());
}
mrb_value scene_hash(mrb_state *, mrb_value self) {
Wrapper *wrapper = (Wrapper *)DATA_PTR(self);
uint64_t id = wrapper->id;
return mrb_fixnum_value(id);
}
} // namespace
namespace definitions {
void register_scene() {
DEF_CLASS(Scene, MRB_ARGS_NONE());
ADD_METHOD(Scene, "==", scene_equal, MRB_ARGS_REQ(1));
ADD_METHOD(Scene, "eql?", scene_equal, MRB_ARGS_REQ(1));
ADD_METHOD(Scene, "inspect", scene_inspect, MRB_ARGS_NONE());
ADD_METHOD(Scene, "to_s", scene_inspect, MRB_ARGS_NONE());
ADD_METHOD(Scene, "hash", scene_hash, MRB_ARGS_NONE());
ADD_METHOD(Scene, "<<", scene_add_element, MRB_ARGS_REQ(1));
ADD_METHOD(Scene, "delete", scene_delete_element, MRB_ARGS_REQ(1));
ADD_METHOD(Scene, "remove", scene_delete_element, MRB_ARGS_REQ(1));
ADD_METHOD(Scene, "update", scene_on_update, MRB_ARGS_BLOCK());
ADD_METHOD(Scene, "elements_at", scene_elements_at, MRB_ARGS_REQ(1));
ADD_METHOD(Scene, "elements", scene_elements, MRB_ARGS_NONE());
bindings.Scene = {Scene_class, &Scene_type};
}
} // namespace definitions