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2026-07-08 15:41:53 +01:00

120 lines
3.2 KiB
Makefile

SRC_DIR := src
BIN_DIR := bin
OBJ_DIR := build
INCLUDE_DIR := include
TARGET_DEBUG := $(BIN_DIR)/game-dbg
TARGET_RELEASE := $(BIN_DIR)/game
PCH_DEBUG := $(OBJ_DIR)/debug/pch.h.gch
PCH_RELEASE := $(OBJ_DIR)/release/pch.h.gch
CCACHE := ccache
CXX := $(CCACHE) $(shell which clang++)
CC := $(CCACHE) $(shell which clang)
# ---------------- SDL3 ----------------
SDL_CFLAGS := $(shell pkg-config --cflags sdl3 sdl3-ttf sdl3-image)
SDL_LIBS_DEBUG := $(shell pkg-config --libs sdl3 sdl3-ttf sdl3-image)
SDL_LIBS_RELEASE := $(shell pkg-config --libs sdl3 sdl3-ttf sdl3-image)
# ---------------- FLAGS ----------------
CFLAGS_DEBUG := \
-std=c++20 -Wall -Wextra \
-Og -g -fno-omit-frame-pointer \
-Wno-unused-command-line-argument \
-I./include -I./libs/mruby/build/host/include \
$(SDL_CFLAGS)
CFLAGS_RELEASE := \
-std=c++20 -O3 -march=x86-64 -mtune=generic \
-flto=thin \
-fno-rtti -fomit-frame-pointer -DNDEBUG -s \
-Wno-unused-command-line-argument \
-I./include -I./libs/mruby/build/host/include \
$(SDL_CFLAGS)
PCH_CFLAGS_DEBUG := $(CFLAGS_DEBUG) -x c++-header
PCH_CFLAGS_RELEASE := $(CFLAGS_RELEASE) -x c++-header
# ---------------- LIBS ----------------
LIBS := ./libs/mruby/build/host/lib/libmruby.a
MGEM_DIR := ./libs/l_mgems
# ---------------- SOURCES ----------------
SRC := $(shell find $(SRC_DIR) -name "*.cc")
OBJ_DEBUG := $(patsubst $(SRC_DIR)/%.cc,$(OBJ_DIR)/debug/%.o,$(SRC))
OBJ_RELEASE := $(patsubst $(SRC_DIR)/%.cc,$(OBJ_DIR)/release/%.o,$(SRC))
DEP_DEBUG := $(OBJ_DEBUG:.o=.d)
DEP_RELEASE := $(OBJ_RELEASE:.o=.d)
# ---------------- TARGETS ----------------
.PHONY: all debug release clean mgems
all: debug
debug: mgems $(TARGET_DEBUG)
release: mgems $(TARGET_RELEASE)
# ---------------- MRB_MGEMS ----------------
mgems:
@$(MGEM_DIR)/compile.sh
# ---------------- PCH ----------------
$(PCH_DEBUG): $(INCLUDE_DIR)/pch.h
@mkdir -p $(dir $@)
@$(CXX) $(PCH_CFLAGS_DEBUG) -o $@ $<
@echo "Precompiled header (debug) generated at $@"
$(PCH_RELEASE): $(INCLUDE_DIR)/pch.h
@mkdir -p $(dir $@)
@$(CXX) $(PCH_CFLAGS_RELEASE) -o $@ $<
@echo "Precompiled header (release) generated at $@"
# ---------------- LINK ----------------
$(TARGET_DEBUG): $(PCH_DEBUG) $(OBJ_DEBUG)
@mkdir -p $(BIN_DIR)
@$(CXX) $(CFLAGS_DEBUG) -o $@ $(OBJ_DEBUG) $(SDL_LIBS_DEBUG) $(LIBS)
@echo "Debug build complete: $@"
$(TARGET_RELEASE): $(PCH_RELEASE) $(OBJ_RELEASE)
@mkdir -p $(BIN_DIR)
@$(CXX) $(CFLAGS_RELEASE) -o $@ $(OBJ_RELEASE) $(SDL_LIBS_RELEASE) $(LIBS)
@echo "Release build complete: $@"
# ---------------- COMPILE ----------------
$(OBJ_DIR)/debug/%.o: $(SRC_DIR)/%.cc $(PCH_DEBUG)
@mkdir -p $(dir $@)
@$(CXX) $(CFLAGS_DEBUG) -include $(INCLUDE_DIR)/pch.h -MMD -MP -c $< -o $@
@echo "[CXX] Debug object file generated: $@ from $<"
$(OBJ_DIR)/release/%.o: $(SRC_DIR)/%.cc $(PCH_RELEASE)
@mkdir -p $(dir $@)
@$(CXX) $(CFLAGS_RELEASE) -include $(INCLUDE_DIR)/pch.h -MMD -MP -c $< -o $@
@echo "[CXX] Release object file generated: $@ from $<"
# ---------------- DEP ----------------
-include $(DEP_DEBUG)
-include $(DEP_RELEASE)
# ---------------- CLEAN ----------------
clean:
@rm -rf $(OBJ_DIR) $(BIN_DIR)
@$(MGEM_DIR)/compile.sh clean
@echo "Cleaned build artifacts."