Files
project_misth/include/localization/localization.h
T
syedm 55f4b4d933 Add basic app interface
- Add pool struct for data pools
2026-05-04 15:49:54 +01:00

28 lines
954 B
C++

#include "pch.h"
#include "utils.h"
namespace Localization {
using Key = uint16_t;
// Maps localization keys to their string identifiers. This is used for text elements to look up the correct localized string.
extern std::unordered_map<std::string, Key> localization_key_map;
using LanguageCode = uint32_t; // 32-bit integer to store the language code (e.g., "en", "fr", "es")
extern LanguageCode current_language; // The currently active language code
using JoinedKey = uint64_t; // 64-bit integer to store the joined language code and key
inline JoinedKey join_keys(LanguageCode lang_code, Key loc_key) {
return (static_cast<JoinedKey>(lang_code) << 16) | loc_key;
}
extern std::unordered_map<JoinedKey, std::string> localized_strings;
inline std::string get(Key key) {
auto it = localized_strings.find(join_keys(current_language, key));
if (it != localized_strings.end())
return it->second;
return "";
}
} // namespace Localization