Files
project_misth/samples/button.rb
T
2026-06-04 23:46:34 +01:00

102 lines
2.5 KiB
Ruby

App.run 720, 480, "Button Test", fps: 60
main_scene = Scene.new
default_font = Font.new "assets/fonts/charybdis.ttf", 24, pixel_art: true
bg_image1 = Image.new "assets/images/menu_bg.png", pixel_art: true
bg_image2 = Image.new "assets/images/game_over_dead_bg.png", pixel_art: true
bg_animation = Animation.new [bg_image1, bg_image2], fps: 5
bg_image1_a = Animation.from(bg_image1)
App.language = :en
App.localize(:en, :btn_text, "Click %{name}!")
text = ElementText.new :btn_text, default_font, 0xFFFF00, {name: "Me"}, position: {x: 50, y: 50}, z: 1, click_mode: :block, alpha: 1
rect = ElementRect.new 100, 25, 0xFF0000, position: {x: 50, y: 50}, z: 0, rotation: 60, scale: { x: 1, y: 1 }, alpha: 0.8, click_mode: :block
image_element = ElementImage.new bg_animation, position: {x: 0, y: 0}, z: -1, click_mode: :block, alpha: 1
script_element = ElementScript.new 100, 100, position: {x: 200, y: 200}, z: 2, click_mode: :block, alpha: 1
pp text, rect, image_element, script_element
end_scene = Scene.new
end_scene << rect
text.click do
#App.switch_to end_scene
end
image_element.click do
pp "Image clicked"
end
rect.click do
pp "Rect clicked", rect.color.to_s(16)
rect.color = rect.color == 0xFF0000 ?
0x00FF00 :
0xFF0000
pp text.params[:name]
text.params[:name] = text.params[:name] == "Me" ?
"You" :
"Me"
end
App.map_key :mouse_left, :action_name
start = Time.now
c_ = 0.0
c_c = 0
App.update do |delta_time|
c_ += delta_time
c_c += 1
# puts "Delta time: #{delta_time}s"
red_pixel = [0xFF, 0, 0, 255] # ARGB
green_pixel = [0xFF, 0, 255, 0] # ARGB
c_p = c_c % 2 == 0 ? red_pixel : green_pixel
raw_bytes = (c_p * (50 * 50)).pack('C*')
script_element.update(0, 0, 50, 50, raw_bytes)
el = App.scene.elements_at(App.mouse_position)
pp App.text_input if App.text_input != ""
next unless App.pressed?(:action_name)
pp "#{App.pressed?(:action_name)}, #{App.down?(:action_name)}, #{App.released?(:action_name)}"
for elem in el
if elem == image_element
pp "Down over image element"
elsif elem == rect
pp "Down over rect element"
elsif elem == text
pp "Down over text element"
end
elem.position.x += 10
end
end
main_scene << text
main_scene << rect
main_scene << image_element
main_scene << script_element
App.start main_scene
time = Time.now - start
p "Average delta time: #{c_ / c_c}s"
p "Average FPS (real): #{c_c / time}s"
p "Average FPS (from dt): #{c_c / c_}"
p "Time since start (real): #{time}s"
p "Time since start (from dt): #{c_}s"