Add virtual text support in editor rendering

This commit is contained in:
2025-12-22 17:18:45 +00:00
parent a12e2fb1c4
commit 43f443e128
2 changed files with 218 additions and 17 deletions

View File

@@ -98,6 +98,32 @@ struct SpanCursor {
}
};
struct VHint {
Coord pos;
char *text; // Can only be a single line with ascii only
uint32_t len;
bool operator<(const VHint &other) const { return pos < other.pos; }
};
struct VWarn {
uint32_t line;
char *text; // Can only be a single line
uint32_t len;
int8_t type; // For hl
bool operator<(const VWarn &other) const { return line < other.line; }
};
struct VAI {
Coord pos;
char *text;
uint32_t len;
uint32_t lines; // number of \n in text for speed .. the ai part will not
// line wrap but multiline ones need to have its own lines
// after the first one
};
struct Editor {
const char *filename;
Knot *root;
@@ -121,6 +147,9 @@ struct Editor {
Spans def_spans;
uint32_t hooks[94];
bool jumper_set;
std::vector<VHint> hints;
std::vector<VWarn> warnings;
VAI ai;
};
inline const Fold *fold_for_line(const std::vector<Fold> &folds,

View File

@@ -56,6 +56,25 @@ void render_editor(Editor *editor) {
v.push_back({editor->hooks[i], '!' + i});
std::sort(v.begin(), v.end());
auto hook_it = v.begin();
while (hook_it != v.end() && hook_it->first <= editor->scroll.row)
++hook_it;
// Iterators for hints and warnings (both already sorted)
size_t hint_idx = 0;
size_t warn_idx = 0;
// Helper to advance hint iterator to current line
auto advance_hints_to = [&](uint32_t row) {
while (hint_idx < editor->hints.size() &&
editor->hints[hint_idx].pos.row < row)
++hint_idx;
};
auto advance_warns_to = [&](uint32_t row) {
while (warn_idx < editor->warnings.size() &&
editor->warnings[warn_idx].line < row)
++warn_idx;
};
std::shared_lock knot_lock(editor->knot_mtx);
if (editor->selection_active) {
Coord start, end;
@@ -105,6 +124,47 @@ void render_editor(Editor *editor) {
sel_start = line_to_byte(editor->root, start.row, nullptr) + start.col;
sel_end = line_to_byte(editor->root, end.row, nullptr) + end.col;
}
// Helper for warning colors based on type
auto warn_colors = [](int8_t type) -> std::pair<uint32_t, uint32_t> {
switch (type) {
case 1: // info
return {0x7fbfff, 0};
case 2: // warn
return {0xffd166, 0};
case 3: // error
return {0xff5f5f, 0};
default: // neutral
return {0xaaaaaa, 0};
}
};
// Helper to get nth line (0-based) from VAI text (ASCII/UTF-8)
auto ai_line_span = [&](const VAI &ai,
uint32_t n) -> std::pair<const char *, uint32_t> {
const char *p = ai.text;
uint32_t remaining = ai.len;
uint32_t line_no = 0;
const char *start = p;
uint32_t len = 0;
for (uint32_t i = 0; i < ai.len; i++) {
if (ai.text[i] == '\n') {
if (line_no == n) {
len = i - (start - ai.text);
return {start, len};
}
line_no++;
start = ai.text + i + 1;
}
}
// last line (no trailing newline)
if (line_no == n) {
len = ai.text + ai.len - start;
return {start, len};
}
return {nullptr, 0};
};
Coord cursor = {UINT32_MAX, UINT32_MAX};
uint32_t line_index = editor->scroll.row;
SpanCursor span_cursor(editor->spans);
@@ -116,7 +176,15 @@ void render_editor(Editor *editor) {
uint32_t global_byte_offset = line_to_byte(editor->root, line_index, nullptr);
span_cursor.sync(global_byte_offset);
def_span_cursor.sync(global_byte_offset);
const bool ai_active = editor->ai.text && editor->ai.len > 0;
const uint32_t ai_row = ai_active ? editor->ai.pos.row : UINT32_MAX;
const uint32_t ai_lines = ai_active ? editor->ai.lines : 0;
while (rendered_rows < editor->size.row) {
advance_hints_to(line_index);
advance_warns_to(line_index);
const Fold *fold = fold_for_line(editor->folds, line_index);
if (fold) {
update(editor->position.row + rendered_rows, editor->position.col, "",
@@ -140,6 +208,14 @@ void render_editor(Editor *editor) {
uint32_t skip_until = fold->end;
while (line_index <= skip_until) {
if (hook_it != v.end() && hook_it->first == line_index + 1)
hook_it++;
if (hint_idx < editor->hints.size() &&
editor->hints[hint_idx].pos.row == line_index)
hint_idx++;
if (warn_idx < editor->warnings.size() &&
editor->warnings[warn_idx].line == line_index)
warn_idx++;
uint32_t line_len;
char *line = next_line(it, &line_len);
if (!line)
@@ -161,19 +237,23 @@ void render_editor(Editor *editor) {
uint32_t current_byte_offset = 0;
if (rendered_rows == 0)
current_byte_offset += editor->scroll.col;
while (current_byte_offset < line_len && rendered_rows < editor->size.row) {
// AI handling: determine if this line is overridden by AI
bool ai_this_line =
ai_active && line_index >= ai_row && line_index <= ai_row + ai_lines;
bool ai_first_line = ai_this_line && line_index == ai_row;
while ((ai_this_line ? current_byte_offset <= line_len
: current_byte_offset < line_len) &&
rendered_rows < editor->size.row) {
uint32_t color = editor->cursor.row == line_index ? 0x222222 : 0;
if (current_byte_offset == 0 || rendered_rows == 0) {
const char *hook = nullptr;
char h[2] = {0, 0};
auto it2 = hook_it;
for (; it2 != v.end(); ++it2) {
if (it2->first == line_index + 1) {
h[0] = it2->second;
hook = h;
hook_it = it2;
break;
}
if (hook_it != v.end() && hook_it->first == line_index + 1) {
h[0] = hook_it->second;
hook = h;
hook_it++;
}
update(editor->position.row + rendered_rows, editor->position.col, hook,
0xAAAAAA, 0, 0);
@@ -194,7 +274,71 @@ void render_editor(Editor *editor) {
uint32_t col = 0;
uint32_t local_render_offset = 0;
uint32_t line_left = line_len - current_byte_offset;
// For AI extra lines (line > ai_row), we don't render real text
if (ai_this_line && !ai_first_line) {
const uint32_t ai_line_no = line_index - ai_row;
auto [aptr, alen] = ai_line_span(editor->ai, ai_line_no);
if (aptr && alen) {
uint32_t draw = std::min<uint32_t>(alen, render_width);
update(editor->position.row + rendered_rows, render_x,
std::string(aptr, draw).c_str(), 0x666666, 0, CF_ITALIC);
col = draw;
}
while (col < render_width) {
update(editor->position.row + rendered_rows, render_x + col, " ", 0,
0 | color, 0);
col++;
}
rendered_rows++;
break; // move to next screen row
}
while (line_left > 0 && col < render_width) {
// Render pending hints at this byte offset
while (hint_idx < editor->hints.size() &&
editor->hints[hint_idx].pos.row == line_index &&
editor->hints[hint_idx].pos.col ==
current_byte_offset + local_render_offset) {
const VHint &vh = editor->hints[hint_idx];
uint32_t draw = std::min<uint32_t>(vh.len, render_width - col);
if (draw == 0)
break;
update(editor->position.row + rendered_rows, render_x + col,
std::string(vh.text, draw).c_str(), 0x777777, 0 | color,
CF_ITALIC);
col += draw;
++hint_idx;
if (col >= render_width)
break;
}
if (col >= render_width)
break;
// AI first line: stop underlying text at ai.pos.col, then render AI,
// clip
if (ai_first_line &&
(current_byte_offset + local_render_offset) >= editor->ai.pos.col) {
// render AI first line
auto [aptr, alen] = ai_line_span(editor->ai, 0);
if (aptr && alen) {
uint32_t draw = std::min<uint32_t>(alen, render_width - col);
update(editor->position.row + rendered_rows, render_x + col,
std::string(aptr, draw).c_str(), 0x666666, 0 | color,
CF_ITALIC);
col += draw;
}
// fill rest and break
while (col < render_width) {
update(editor->position.row + rendered_rows, render_x + col, " ", 0,
0 | color, 0);
col++;
}
rendered_rows++;
current_byte_offset = line_len; // hide rest of real text
goto after_line_body;
}
if (line_index == editor->cursor.row &&
editor->cursor.col == (current_byte_offset + local_render_offset)) {
cursor.row = editor->position.row + rendered_rows;
@@ -233,11 +377,14 @@ void render_editor(Editor *editor) {
update(editor->position.row + rendered_rows, render_x + col - width,
"\x1b", fg, bg | color, fl);
}
if (line_index == editor->cursor.row &&
editor->cursor.col == (current_byte_offset + local_render_offset)) {
cursor.row = editor->position.row + rendered_rows;
cursor.col = render_x + col;
}
// Trailing selection block
if (editor->selection_active &&
global_byte_offset + line_len + 1 > sel_start &&
global_byte_offset + line_len + 1 <= sel_end && col < render_width) {
@@ -245,6 +392,20 @@ void render_editor(Editor *editor) {
0x555555 | color, 0);
col++;
}
// Render warning text at end (does not affect wrapping)
if (warn_idx < editor->warnings.size() &&
editor->warnings[warn_idx].line == line_index && col < render_width) {
const VWarn &w = editor->warnings[warn_idx];
auto [wfg, wbg] = warn_colors(w.type);
uint32_t draw = std::min<uint32_t>(w.len, render_width - col);
if (draw)
update(editor->position.row + rendered_rows, render_x + col,
std::string(w.text, draw).c_str(), wfg, wbg | color,
CF_ITALIC);
// do not advance col for padding skip; we still fill remaining spaces
}
while (col < render_width) {
update(editor->position.row + rendered_rows, render_x + col, " ", 0,
0 | color, 0);
@@ -252,20 +413,20 @@ void render_editor(Editor *editor) {
}
rendered_rows++;
current_byte_offset += local_render_offset;
after_line_body:
break; // proceed to next screen row
}
if (line_len == 0 ||
(current_byte_offset >= line_len && rendered_rows == 0)) {
uint32_t color = editor->cursor.row == line_index ? 0x222222 : 0;
const char *hook = nullptr;
char h[2] = {0, 0};
auto it2 = hook_it;
for (; it2 != v.end(); ++it2) {
if (it2->first == line_index + 1) {
h[0] = it2->second;
hook = h;
hook_it = it2;
break;
}
if (hook_it != v.end() && hook_it->first == line_index + 1) {
h[0] = hook_it->second;
hook = h;
hook_it++;
}
update(editor->position.row + rendered_rows, editor->position.col, hook,
0xAAAAAA, 0, 0);
@@ -289,6 +450,17 @@ void render_editor(Editor *editor) {
0x555555 | color, 0);
col++;
}
// warning on empty line
if (warn_idx < editor->warnings.size() &&
editor->warnings[warn_idx].line == line_index && col < render_width) {
const VWarn &w = editor->warnings[warn_idx];
auto [wfg, wbg] = warn_colors(w.type);
uint32_t draw = std::min<uint32_t>(w.len, render_width - col);
if (draw)
update(editor->position.row + rendered_rows, render_x + col,
std::string(w.text, draw).c_str(), wfg, wbg | color,
CF_ITALIC);
}
while (col < render_width) {
update(editor->position.row + rendered_rows, render_x + col, " ", 0,
0 | color, 0);