Keep minimum wood/metal to allow razor to always be craftable

This commit is contained in:
2026-03-29 22:24:14 +00:00
parent 1ea06f50d3
commit c69bf59a71
+1 -1
View File
@@ -4,6 +4,6 @@ class Chest < Prop
setup_sprites("assets/images/chest.png", 1)
def resources
{ wood: rand(0..64), metal: rand(0..16), science: rand(0..4) }
{ wood: rand(2..64), metal: rand(1..16), science: rand(0..4) }
end
end