Keep minimum wood/metal to allow razor to always be craftable
This commit is contained in:
+1
-1
@@ -4,6 +4,6 @@ class Chest < Prop
|
||||
setup_sprites("assets/images/chest.png", 1)
|
||||
|
||||
def resources
|
||||
{ wood: rand(0..64), metal: rand(0..16), science: rand(0..4) }
|
||||
{ wood: rand(2..64), metal: rand(1..16), science: rand(0..4) }
|
||||
end
|
||||
end
|
||||
Reference in New Issue
Block a user