Files
mist/game/state.rb
T
syedm 045200bf9f Props are now collectible;
Props logic refractor;
maze coordinates cleanup
2026-03-28 18:09:58 +00:00

42 lines
938 B
Ruby

class State
# This class holds state information
# for example the player inventory / items
# also their health, stealth, and memory bars
# it can handle mouse input for inventory management and item usage
# it can also handle keyboard input for quick item usage
def initialize
@inventory = {
# basic resources
:wood => 0,
:metal => 0,
:science => 0,
# nuetrals
:torch => 0,
:radar => 0,
# placeable weapons
:landmine => 0,
:shrodingers_mine => 0,
:event_horizon => 0,
# attack weapons
:occams_razor => 0,
:quantum_bow => 0,
:blade_of_recursion => 0,
# utility weapon
:lorentz_field => 0
}
@inventory_selected = :wood
@upgrades = []
@health = 100
@stealth = 100
@memory = 256
$bus.on(:obtain) do |type, amount|
@inventory[type] += amount if @inventory.key?(type)
end
end
end