Files
mist/assets
syedm d0466599df Add Komodo enemy class and enhance enemy spawning logic
- Introduce Komodo class with high health and attack mechanics.
- Modify Enemy class to accept type parameter during initialization.
- Update EnemyAI to set speed based on enemy type.
- Implement random spawning of enemies in boss rooms.
- Adjust health bar calculations to use max health.
2026-04-02 23:15:03 +01:00
..
2026-03-25 07:13:37 +00:00