d0466599dfe95f6c45f54e01003099c99e862b43
- Introduce Komodo class with high health and attack mechanics. - Modify Enemy class to accept type parameter during initialization. - Update EnemyAI to set speed based on enemy type. - Implement random spawning of enemies in boss rooms. - Adjust health bar calculations to use max health.
Description
No description provided
Languages
Ruby
96.6%
GLSL
3.4%