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mist
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db7c2aa7a224a5dc064fbe61bb18a8ae1dae3c1d
mist
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game
T
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syedm
db7c2aa7a2
Enhance game over scene: implement GameOver class with options for retry and main menu, add background image, and handle mouse and keyboard interactions.
2026-04-02 15:33:50 +01:00
..
enemy
Enhance game over scene: implement GameOver class with options for retry and main menu, add background image, and handle mouse and keyboard interactions.
2026-04-02 15:33:50 +01:00
hud
Enhance game over scene: implement GameOver class with options for retry and main menu, add background image, and handle mouse and keyboard interactions.
2026-04-02 15:33:50 +01:00
props
Keep minimum wood/metal to allow razor to always be craftable
2026-03-29 22:24:14 +00:00
traps
Implement enemy pathfinding restrictions in starting room; rectify collision rectangle checks for props; create new trap and weapon files.
2026-03-29 13:42:59 +00:00
weapons
Enhance game over scene: implement GameOver class with options for retry and main menu, add background image, and handle mouse and keyboard interactions.
2026-04-02 15:33:50 +01:00
character.rb
Implement health bar system: add HealthBar class for managing health, integrate health updates in HUDLayer, and modify enemy attack handling to reflect damage taken.
2026-03-30 20:43:06 +00:00
maze.rb
Refactor debug checks to use event bus settings for consistency across game components.
2026-03-28 23:24:09 +00:00
scene.rb
Replace Perlin noise with Ruby-OpenGL2 for shader support; update Gemfile and remove related noise generation code.
2026-03-30 15:59:58 +00:00