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project_misth/include/localization/localization.h
T

142 lines
3.6 KiB
C++

#include "pch.h"
#include "utils.h"
namespace Localization {
using Key = uint16_t;
// Maps localization keys to their string identifiers. This is used for text elements to look up the correct localized string.
inline std::unordered_map<std::string, Key> localization_key_map;
using LanguageCode = uint32_t; // 32-bit integer to store the language code (e.g., "en", "fr", "es")
inline LanguageCode current_language = 'e' << 24 | 'n' << 16;
using JoinedKey = uint64_t; // 64-bit integer to store the joined language code and key
inline JoinedKey join_keys(LanguageCode lang_code, Key loc_key) {
return (static_cast<JoinedKey>(lang_code) << 16) | loc_key;
}
struct Segment {
bool is_var;
std::string text;
};
inline std::unordered_map<JoinedKey, std::vector<Segment>> localized_strings;
inline std::unordered_map<std::string, mrb_sym> var_sym_cache;
inline mrb_sym get_var_sym(mrb_state *mrb, const std::string &name) {
auto it = var_sym_cache.find(name);
if (it != var_sym_cache.end())
return it->second;
mrb_sym sym = mrb_intern_cstr(mrb, name.c_str());
var_sym_cache[name] = sym;
return sym;
}
inline std::vector<Segment> parse_localized(const std::string &input) {
std::vector<Segment> out;
size_t i = 0;
while (i < input.size()) {
size_t start = input.find("%{", i);
if (start == std::string::npos) {
out.push_back({false, input.substr(i)});
break;
}
if (start > i) {
out.push_back({false, input.substr(i, start - i)});
}
size_t end = input.find("}", start);
if (end == std::string::npos) {
// malformed fallback
out.push_back({false, input.substr(start)});
break;
}
std::string var = input.substr(start + 2, end - (start + 2));
out.push_back({true, var});
i = end + 1;
}
return out;
}
inline void set(LanguageCode lang_code, Key key, const std::string &text) {
localized_strings[join_keys(lang_code, key)] = parse_localized(text);
}
inline std::string get(mrb_state *mrb, Key key, const std::unordered_map<std::string, std::string> &params) {
auto it = localized_strings.find(join_keys(current_language, key));
if (it == localized_strings.end())
return "Localization not set!";
const auto &entry = it->second;
std::string result;
result.reserve(10);
for (const auto &seg : entry) {
if (!seg.is_var) {
result += seg.text;
} else {
auto param_it = params.find(seg.text);
if (param_it == params.end()) {
result += "%{" + seg.text + "}";
continue;
}
result += param_it->second;
}
}
return result;
}
inline LanguageCode lang_from_sym(mrb_state *mrb, mrb_sym sym) {
const char *s = mrb_sym2name(mrb, sym);
size_t len = strlen(s);
if (len == 0 || len > 4)
return 0;
LanguageCode code = 0;
for (size_t i = 0; i < len; ++i) {
code |= (static_cast<LanguageCode>(s[i]) << (8 * (3 - i)));
}
return code;
}
inline mrb_sym lang_to_sym(mrb_state *mrb, LanguageCode code) {
char s[5] = {0};
for (int i = 0; i < 4; ++i)
s[i] = (code >> (8 * (3 - i))) & 0xFF;
return mrb_intern_cstr(mrb, s);
}
inline Key key_from_sym(mrb_state *mrb, mrb_sym sym) {
const char *key_name = mrb_sym2name(mrb, sym);
auto it = localization_key_map.find(key_name);
if (it != localization_key_map.end())
return it->second;
Key new_id = (Key)localization_key_map.size();
localization_key_map[key_name] = new_id;
return new_id;
}
// This is only used for debugging and inspect output, so performance is not a concern
inline std::string get_key_name(Key key) {
for (const auto &[str, k] : localization_key_map)
if (k == key)
return str;
return "Unknown Key";
}
} // namespace Localization