Files
mist/game/hud/layer.rb
T

28 lines
597 B
Ruby

require_relative "inventory"
require_relative "health"
class HUDLayer
def initialize
@hud_bg = Gosu::Image.new("assets/images/hud.png", retro: true)
@hud_fg = Gosu::Image.new("assets/images/hud_fg.png", retro: true)
@inventory = Inventory.new
@health = HealthBar.new(100)
$bus.on(:enemy_attack) do |damage|
@health.take_damage(damage)
end
end
def draw
@hud_bg.draw(0, 0, Float::INFINITY)
@inventory.draw
@health.draw(10, 10)
@hud_fg.draw(0, 0, Float::INFINITY)
end
def button_down(id, pos)
@inventory.button_down(id, pos)
end
end